Subject:
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Re: Invictus Horriblus- 'The Unconquerable Horror'
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Newsgroups:
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lugnet.build.mecha
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Date:
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Wed, 28 May 2003 04:42:02 GMT
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Viewed:
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590 times
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In lugnet.build.mecha, Christopher Snead wrote:
> In lugnet.build.mecha, Dave Johann writes:
>
> Hey, Dave! Congratulations on finally getting this one done and posted!
> I've seen many great mecha from you @ Lugola meetings, but you haven't
> posted them
> :(
I haven't? Funny, I though all my completed mecha were posted on Brickshelf. Now
you're making my wany to go back over the past few years worth of creations and
check that fact. :)
> I remember at Brickswest 2002 when you set this up, and it fell over in the
> middle of the mecha section :( Glad to see that it has fully recovered!
Not only recovered, but got a complete overhaul-something it obviously needed.
> Well, comments: First off, I agree with the statement that this thing must
> be seen IRL to get a good feel for the color scheme. I like it! Also the
> feet are really cool! I also like the detail.
TY.
> Personally, I'm not feeling the torso. It looks too long, and to
> cylindrical with respect to the rest of the model. But, of course, that's
> just my eye. I've been trying to shrink down my torso dimensions in order
> to get my mecha more "in proportion". But What's "in proportion" is
> certainly subject to interpretation. Gundams, for instance, are not in
> proportion with the human body - but we are so used to seeing them now that
> they look correctly scaled. So, I guess what I'm saying is that we're
> probably just on a different page about what we want our mecha to look like
> at this time.
What I find odd about this 'proportion trick' is that the torso (24 studs) is
smaller than the legs (36 studs approx), but when you add in the neck and hips,
the torso appears to be much bigger. I guess it has to do with the fact that the
legs can't stand straight up due to an offset center of gravity caused by the
torso and wings and lack of a tail. Building at this scale is far more
challenging than I'd anticipated because the center of gravity is so much easier
to throw off than with a 12 inch model.
>
> There seems to be some trick to getting a mecha with distorted proportions
> to look right - I'm not quite sure what that is yet, but I hope to learn one
> day so that I can diversify and build mecha creatively like yours!
>
> Later, Chris
Thanks man! So where's your 30 incher? ;)
-Dave
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Message is in Reply To:
| | Re: Invictus Horriblus- 'The Unconquerable Horror'
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| In lugnet.build.mecha, Dave Johann writes: Hey, Dave! Congratulations on finally getting this one done and posted! I've seen many great mecha from you @ Lugola meetings, but you haven't posted them :( I remember at Brickswest 2002 when you set this (...) (21 years ago, 26-May-03, to lugnet.build.mecha)
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