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Subject: 
Re: Invictus Horriblus- 'The Unconquerable Horror'
Newsgroups: 
lugnet.build.mecha
Date: 
Sun, 25 May 2003 20:43:56 GMT
Viewed: 
428 times
  
In lugnet.build.mecha, Mike Rayhawk writes:
In lugnet.build.mecha, Dave Johann writes:
I'll subtitle this: 'If at first you don't succeed...'

Post mod pics: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=44319

A Dragon-esque design with aquatic elements (squid head, webbed feet, etc.)

Looks like there've already been some comments about the proportions on this
guy - it took me a little while to figure the thing out.  It looks a little
strange standing on two legs, but that's just because you've matched the
proportions and shoulder structure of a four-legged predator so well.  Any
chance we could get a photo of this guy hunched over or on all fours?  I
don't know how much range you've built into those hip joints, but with that
long torso and those claws, I'm picturing it moving a lot more like a
panther than a human.

Hunched over or on all fours?!? Sorry, but the wing weight in a position
like that would crumple
the torso before I could even pose IH. Without wings, it might be able to
perform a sumo squat,
but that's about it. With stronger arms, it should (in theory) be able to
perform a sprinter's
starting stance, but I won't attempt that on this model. It's a great idea
for a future model,
though. In my mind, it moves more like Godzilla with added shoulder weight
and no tail-faster
and a bit more gawky. A quadriped is on the drawing board for a future large
model, but I'm still
working on the basic design using what I've learned here.

Also, could we see some side- and back-views?  I'm thinking a lot of the
overlapping details are getting lost in all the frontal and offset views.

I thought the same. I'll see what I can find. There are close to 100
pictures to sort through and
I've already put up the best of them. Leg detail is something I'm sure I've
got more pics of.


- Mike

-Dave



Message is in Reply To:
  Re: Invictus Horriblus- 'The Unconquerable Horror'
 
(...) Looks like there've already been some comments about the proportions on this guy - it took me a little while to figure the thing out. It looks a little strange standing on two legs, but that's just because you've matched the proportions and (...) (21 years ago, 25-May-03, to lugnet.build.mecha)

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