Subject:
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Re: Invictus Horriblus- 'The Unconquerable Horror'
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Newsgroups:
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lugnet.build.mecha
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Date:
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Sun, 25 May 2003 21:15:23 GMT
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Viewed:
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609 times
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In lugnet.build.mecha, Eric Sophie writes:
> I always say, building is a series of compomises. If I set out to build
> something and I know I want it to have 10 cool design things and when I'm
> done with the project and I've managed to get 8 or 9 of those cool things in
> to the model, then I know I did ok.
Great comment! I'll keep this in mind as I work on the other models. As
someone who doesn't
compromise, it won't be easy, but I'll work on it.
> So definetly attempt to incorporate all the cool things you would like to
> have into the robot. During the course of the construction if you decide to
> opt out on an item or two, its often the best choice for the model.
Yep. As I mentioned before-IH probably would have been a better looking
model if I wasn't so set
on having a large cockpit inside it, but that wasn't something I was willing
to compromise on and
the model ultimately paid the price for my inability to live without a cockpit.
> That is to say, the Model sometimes decides what it wants or needs.
'nuff said!
> Just a little building phylosophy I enjoy.
>
> :)
>
> e
-D
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Message is in Reply To:
| | Re: Invictus Horriblus- 'The Unconquerable Horror'
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| I always say, building is a series of compomises. If I set out to build something and I know I want it to have 10 cool design things and when I'm done with the project and I've managed to get 8 or 9 of those cool things in to the model, then I know (...) (21 years ago, 25-May-03, to lugnet.build.mecha)
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