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o.k. so let me get this right: poa doesn't necessarily dictate dof. poa
refers to the axes a given object can rotate around, but dof refers to the
limitations (or lack thereof) in space a given object can move around in.
according to eric, i may use multiple ball joints (multiple poa) to create a
limited amount of space that, say, an arm can move around in. therefore, i
have many poa, but not necessarily a lot of dof. is this right, or do i
need to start taking engineering classes?
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Message has 1 Reply: | | Re: articulation points?
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| (...) It seems so, Jenifer has brought to light that the two don't always correspond, and or there can be differences. It's pretty interesting, although I never really thought about it seriously before, I just build stuff. ;) (...) Well, more so (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
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Message is in Reply To:
| | Re: articulation points?
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| (...) Oh? Hmmm...do tell. (...) Right! I see. In my own way I work around certain "movements" or joints by making two separete joints cover the same envelope or Area or Control. I mean in that, for example. The Arms of my Super Mech-Bot don't have (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
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