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Subject: 
Re: articulation points?
Newsgroups: 
lugnet.build.mecha, lugnet.technic, lugnet.robotics
Date: 
Wed, 20 Nov 2002 06:32:43 GMT
Viewed: 
1446 times
  
o.k.  so let me get this right:  poa doesn't necessarily dictate dof.  poa
refers to the axes a given object can rotate around, but dof refers to the
limitations (or lack thereof) in space a given object can move around in.
according to eric, i may use multiple ball joints (multiple poa) to create a
limited amount of space that, say, an arm can move around in.  therefore, i
have many poa, but not necessarily a lot of dof.  is this right, or do i
need to start taking engineering classes?



Message has 1 Reply:
  Re: articulation points?
 
(...) It seems so, Jenifer has brought to light that the two don't always correspond, and or there can be differences. It's pretty interesting, although I never really thought about it seriously before, I just build stuff. ;) (...) Well, more so (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)

Message is in Reply To:
  Re: articulation points?
 
(...) Oh? Hmmm...do tell. (...) Right! I see. In my own way I work around certain "movements" or joints by making two separete joints cover the same envelope or Area or Control. I mean in that, for example. The Arms of my Super Mech-Bot don't have (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)

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