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 Building / Mecha / *13076 (-40)
  Re: Drake MkIV - final refinement and backstory
 
(...) Thank you Jon. Drake stands 11,5" tall, so he is definitely still a medium mech by size. But you're wright concerning armour and weaponery he could be a heavy mech. (...) This is right. I really tried to get more than about 20 degrees up/down (...) (19 years ago, 5-Aug-05, to lugnet.build.mecha, FTX)
 
  Mecha Contests at BrickFest 2005!
 
BrickFest is fast approaching! I hope everyone is finishing those last minute MOCs for display and preparing for all the events! Speaking of events, we are pleased to announce a Timed Building Contest for the mecha room! Participants will be (...) (19 years ago, 29-Jul-05, to lugnet.build.mecha, lugnet.events.brickfest, lugnet.announce, FTX) ! 
 
  Re: Drake MkIV - final refinement and backstory
 
(...) Marco, This thing is an absolute beast! It looks like it could take some serious punishment, so much so, that I think it should be classified as a heavy mech at the very least. I know you said this is the final refinement, but it looks to me (...) (19 years ago, 29-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Drake MkIV - final refinement and backstory
 
Hey great!, mmmmm, oooh, reading... (Highlighted!) brb e (19 years ago, 29-Jul-05, to lugnet.build.mecha)
 
  Drake MkIV - final refinement and backstory
 
Hi out there, in the end I managed to finish what started more than two month ago! (2 URLs) Drake MkIV> The final refinement of Drake. See the details (URL) here>. PLMKWYT (URL) Marco> (19 years ago, 29-Jul-05, to lugnet.build.mecha, lugnet.space, FTX) ! 
 
  Re: Teknomeka Instructions
 
Do the instructions come with just one set skin pattern or is there a selection? I fell in love with the Classic Gundame look and I'd love to be able to recreate it. (19 years ago, 29-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Thanks Marco, I included the shot in question so that others could see my solution to getting the legs to be 120 degrees from each other. Once I figured it out, the simplicity of it was astounding. Don't be too suprised if you see another (...) (19 years ago, 27-Jul-05, to lugnet.build.mecha, FTX)
 
  War Of The Worlds MOCs
 
I have been lurking, and occasionally commenting for some time on mecha, without posting any mecha of my own (more stuff usually on lugnet.robotics). Anyway - this week I opened my Titan XP kit - and before I even built any of the instructed models (...) (19 years ago, 26-Jul-05, to lugnet.build.mecha)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) No apology is needed. I am glad you were able to use the idea. Eric and I had worked on the frame together to improve it. When I built the original, it had its flaws but served its purpose as a frame to build over. Eric mentioned some ideas (...) (19 years ago, 26-Jul-05, to lugnet.build.mecha, lugnet.space)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) Thanks, Mladen. The way I used those dishes was inspired to a degree by some of your designs to be honest. (...) Yeah, they're about 50% too big, and I realized that during the final stages of building, but I wanted them to be strong enough to (...) (19 years ago, 26-Jul-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) Thanks, Marcus. I'm sorry about the confusion on my part. Anyway, your ankle design is one of the most innovative construction methods I've seen in this forum. I can see it catching on like wildfire, Thanks again. Later, Todd (19 years ago, 26-Jul-05, to lugnet.build.mecha, lugnet.space)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) Wonderful mecha Todd! I especially like how the colour scheme and repeated 6x6 dishes unify the whole. You achieved excellent harmony with this one. I also like the gun. :-D The hands, although ostensibly sturdy, are out of proportion with the (...) (19 years ago, 26-Jul-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) I agree with Bryce..this mech has a very clean look to it. The color scheme also looks great. I am glad to see that you were able use an idea from the frame I designed. Eric gets credit for the spine and the hands and we worked together on the (...) (19 years ago, 25-Jul-05, to lugnet.build.mecha, lugnet.space)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) Rocks it nice and clean Todd. It's good to see an "old timer" still around :-) (19 years ago, 25-Jul-05, to lugnet.build.mecha, lugnet.space)
 
  Re: "Traikon" Heavy Assault Mecha
 
(...) Hi Todd, this is the first creation I see where gray and blay are mix, and don't look totally displaced. You managed to mix them in a way making them match in most cases. Especially the rifle is really good looking. I appreciate the dismantled (...) (19 years ago, 25-Jul-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: T.A.U.
 
Hello Jon, I like the approach of a tripedal. It's not seen that often. The color scheme is perfect. Special thanks for (URL) this shot>! Now to the criticism. On the MOC I've none. But your photography is like mine, it needs improvement. I myself (...) (19 years ago, 25-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Shiko
 
(...) Thanks Kyle, I had a lot of fun trying how poseable Shiko is. (...) I've a new camera. And I'm not yet really used to it. Up to now I couldn't manage to get bright pictures w/o using flashlight. Which often results in ugly spotlights on the (...) (19 years ago, 25-Jul-05, to lugnet.build.mecha, FTX)
 
  "Traikon" Heavy Assault Mecha
 
Check out the "Traikon" Heavy Assault Mecha- (URL) at 14.5 inches tall, the Traikon is my first mecha with Gundam-style hip and leg armor. Special thanks go out Eric Sophie and MC7- the ankle assembly is a modular version of their recent mecha frame (...) (19 years ago, 25-Jul-05, to lugnet.announce.moc, lugnet.build.mecha, lugnet.space) ! 
 
  Re: T.A.U.
 
(...) Thanks Kyle, I'd have to agree with you on the cockpit piece, but I gotta build stuff that doesn't use it so my Mechs don't all look the same. I especially liked how you incorporated it into your quad mech. Keep on building! -Jon (19 years ago, 25-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Shiko
 
(...) This might be the first mech I've seen that will literally (URL) bend over backwards> to get the job done. I see he's also into (URL) and (URL). That's a lot of posability. BTW, whatever lighting/editing you used for the sit-up shot, try to (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) snip I think the three-leg design helps contribute to the angular theme of the mech, which makes it more interesting, IMO. Four legs would almost give it too much symmetry. I like the gray color scheme, and the use of the printed slopes really (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Thanks, Peter, I'm still working on my photography. :) I agree with you , that movement for the T.A.U. would be far from efficient (that's why it's a LONG range fire support mech...LOL)! Thanks for your comments! -Jon (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) I understand your position, Allister, and appreciate your input, but the idea of building this Mech was more about having fun building and trying something truly " off the wall" than focusing on what could be done in reality. However, it (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha)
 
  Re: T.A.U.
 
(...) snip (...) Actually, Dave, I like your design quite a bit. So, you didn't take pains to get your legs at 270 degrees which I as a glutton for punishment did, big deal!I also think that your design would walk a lot better than mine. Your stuff (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Very nice! At first glance I notice a passing structural similarity to the (URL) Quadwalker,> of which I am also quite fond. I tried my hand at a (URL) tripod mech> a while back with, it must be admitted, less success than your design (it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) By that logic, humans would not be able to walk either. A tripedal unit could throw itself off balance, lift a leg, and catch itself in a more forward position--or balance itself on two legs before lifting a leg. I'm not claiming it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Very nifty. There's lots to like about this, but the problem i have with it is that a tripedal mecha in this configuration would never be able to actually walk. In order to do that it needs to be able to lift at least one leg in the air, which (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha)
 
  T.A.U.
 
Hello all, I submit for your perusal ( and hopefully your approval :)! ) the Tripedal Assault Unit, or T.A.U. for short. deep link: (URL) T.A.U. is a long range fire support Mecha equipped with energy weapons only. It was designed to be able to (...) (19 years ago, 21-Jul-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space)  
 
  Re: LUGNet shut off
 
(...) Hi Robert: With due respect, did you happen to read what Suz herself wrote (URL) here?> Here's the central point, IMO: No piece of a blog entry should be pulled out, given a title and posted at LUGNET with an implication that an announcement (...) (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, FTX)
 
  Re: LUGNet shut off
 
(...) Regarding how October 1st was chosen, Suzanne says in her (URL) blog>: "... I need to set a deadline. A shutdown clock will initiate shortly. It's very real and all-encompassing. Everything will be gone from www.lugnet.com but for a pointer in (...) (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, FTX)
 
  Re: LUGNet shut off
 
I'd hate to see Lugnet go myself, though I'd be lying if I said that I don't somewhat miss the good ol' days of rec.toys.lego. -Josh (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Wait a minute. There's only room for one Orion on LUGNET :-b (Just Kidding) - (The Real) Orion (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Orion, I feel the same way... unfortunately the posts that go only to lugnet.admin don't show up when you scan thru the posts on the main post menu. I didn't realize this until 2 days ago. There are a lot of posts over there that may not be (...) (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
I agree totally with this. Please stay Lugnet.... (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Well I would like to lend my voice to this. I find lugnet a great resource, and I am happy to promote, or link to it from orionrobots.co.uk. I use lugnet pretty much every day, or at least read the feeds to my mailbox from it. I support you (...) (19 years ago, 16-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Thank you for the reply Lenny. This is a good message on the topic! (...) Hey that's fine! So now we are at least two guys with the same feeling about this. I hope there are some more out there. (...) We all have to work on LUGNet to make it (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general, FTX)
 
  Re: LUGNet shut off
 
(...) -snip- (...) Hey Marco, I am sorry for confusion - I was being a bit coy and cynical. I really doubt that Lugnet will be turned off - Suz has a plan for getting Lugnet to a better position and I have confidence that her plan will work. I too (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general, FTX)
 
  LUGNet shut off
 
Hello all, I read in (URL) this message> by Lenny Hoffman that LUGNet is dying the next two month. I was shocked and did some research. So I found this (URL) thread> he's refering to IMO. I read all the messages in the thread and some of the (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, FTX) ! 
 
  New MOCs by the Lenmeister
 
Ya, so this is crossposted a bunch. If you reply, please place the follow-ups correctly. Or ignore it entirely, and just post to .build. Like whatever dude, Lugnet is dying two months anyways... (URL) Built for the Historic Trust Competition. (URL) (...) (19 years ago, 14-Jul-05, to lugnet.events.brickfest, lugnet.castle, lugnet.space, lugnet.build.mecha, lugnet.announce.moc, lugnet.build, FTX) ! 
 
  Re: Shiko
 
Oops! The (URL) detail link> was wrong. Sorry (URL) Marco> (19 years ago, 14-Jul-05, to lugnet.build.mecha, FTX)


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