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 Building / Mecha / *13056 (-40)
  Re: T.A.U.
 
(...) snip I think the three-leg design helps contribute to the angular theme of the mech, which makes it more interesting, IMO. Four legs would almost give it too much symmetry. I like the gray color scheme, and the use of the printed slopes really (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Thanks, Peter, I'm still working on my photography. :) I agree with you , that movement for the T.A.U. would be far from efficient (that's why it's a LONG range fire support mech...LOL)! Thanks for your comments! -Jon (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) I understand your position, Allister, and appreciate your input, but the idea of building this Mech was more about having fun building and trying something truly " off the wall" than focusing on what could be done in reality. However, it (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha)
 
  Re: T.A.U.
 
(...) snip (...) Actually, Dave, I like your design quite a bit. So, you didn't take pains to get your legs at 270 degrees which I as a glutton for punishment did, big deal!I also think that your design would walk a lot better than mine. Your stuff (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Very nice! At first glance I notice a passing structural similarity to the (URL) Quadwalker,> of which I am also quite fond. I tried my hand at a (URL) tripod mech> a while back with, it must be admitted, less success than your design (it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) By that logic, humans would not be able to walk either. A tripedal unit could throw itself off balance, lift a leg, and catch itself in a more forward position--or balance itself on two legs before lifting a leg. I'm not claiming it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) Very nifty. There's lots to like about this, but the problem i have with it is that a tripedal mecha in this configuration would never be able to actually walk. In order to do that it needs to be able to lift at least one leg in the air, which (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha)
 
  T.A.U.
 
Hello all, I submit for your perusal ( and hopefully your approval :)! ) the Tripedal Assault Unit, or T.A.U. for short. deep link: (URL) T.A.U. is a long range fire support Mecha equipped with energy weapons only. It was designed to be able to (...) (19 years ago, 21-Jul-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space)  
 
  Re: LUGNet shut off
 
(...) Hi Robert: With due respect, did you happen to read what Suz herself wrote (URL) here?> Here's the central point, IMO: No piece of a blog entry should be pulled out, given a title and posted at LUGNET with an implication that an announcement (...) (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, FTX)
 
  Re: LUGNet shut off
 
(...) Regarding how October 1st was chosen, Suzanne says in her (URL) blog>: "... I need to set a deadline. A shutdown clock will initiate shortly. It's very real and all-encompassing. Everything will be gone from www.lugnet.com but for a pointer in (...) (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, FTX)
 
  Re: LUGNet shut off
 
I'd hate to see Lugnet go myself, though I'd be lying if I said that I don't somewhat miss the good ol' days of rec.toys.lego. -Josh (19 years ago, 18-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Wait a minute. There's only room for one Orion on LUGNET :-b (Just Kidding) - (The Real) Orion (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Orion, I feel the same way... unfortunately the posts that go only to lugnet.admin don't show up when you scan thru the posts on the main post menu. I didn't realize this until 2 days ago. There are a lot of posts over there that may not be (...) (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
I agree totally with this. Please stay Lugnet.... (19 years ago, 17-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Well I would like to lend my voice to this. I find lugnet a great resource, and I am happy to promote, or link to it from orionrobots.co.uk. I use lugnet pretty much every day, or at least read the feeds to my mailbox from it. I support you (...) (19 years ago, 16-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general)
 
  Re: LUGNet shut off
 
(...) Thank you for the reply Lenny. This is a good message on the topic! (...) Hey that's fine! So now we are at least two guys with the same feeling about this. I hope there are some more out there. (...) We all have to work on LUGNet to make it (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general, FTX)
 
  Re: LUGNet shut off
 
(...) -snip- (...) Hey Marco, I am sorry for confusion - I was being a bit coy and cynical. I really doubt that Lugnet will be turned off - Suz has a plan for getting Lugnet to a better position and I have confidence that her plan will work. I too (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, lugnet.admin.general, FTX)
 
  LUGNet shut off
 
Hello all, I read in (URL) this message> by Lenny Hoffman that LUGNet is dying the next two month. I was shocked and did some research. So I found this (URL) thread> he's refering to IMO. I read all the messages in the thread and some of the (...) (19 years ago, 15-Jul-05, to lugnet.build.mecha, lugnet.general, FTX) ! 
 
  New MOCs by the Lenmeister
 
Ya, so this is crossposted a bunch. If you reply, please place the follow-ups correctly. Or ignore it entirely, and just post to .build. Like whatever dude, Lugnet is dying two months anyways... (URL) Built for the Historic Trust Competition. (URL) (...) (19 years ago, 14-Jul-05, to lugnet.events.brickfest, lugnet.castle, lugnet.space, lugnet.build.mecha, lugnet.announce.moc, lugnet.build, FTX) ! 
 
  Re: Shiko
 
Oops! The (URL) detail link> was wrong. Sorry (URL) Marco> (19 years ago, 14-Jul-05, to lugnet.build.mecha, FTX)
 
  Shiko
 
Hello out there! In the end I managed to put up the pictures of my latest build (URL) Shiko>. (URL) He already participated in the MPC. Don't miss the (URL) details>. PLMKWYT (URL) Marco> (19 years ago, 13-Jul-05, to lugnet.build.mecha, lugnet.space, FTX) ! 
 
  Newport advanced
 
(URL) Newport advanced> (3 URLs) In preparation for an upcomming show, I spent some time making some fun graphics. Enjoy. (URL) Eric Sophie (19 years ago, 13-Jul-05, to lugnet.build.mecha, lugnet.publish.photography, FTX)
 
  Web Test - www.biomechanicalbricks.com
 
TEST (2 URLs) Eric Sophie (19 years ago, 7-Jul-05, to lugnet.publish, lugnet.build.mecha, FTX)
 
  Re: Two new mechs from me: Cluncker and Powersuit
 
(...) I think the name Clunker suits the first one to a tee. It reminds me of the Asmiov Powell & Donovan story "Speedy" - they climb on the backs of two really old robots. The one eyed wedge head is a little ominous - but overall it is very well (...) (19 years ago, 5-Jul-05, to lugnet.build.mecha, lugnet.space)
 
  Re: Blips
 
(...) Hi Pete, fantastic simple and simply fantastic. They're all so cute. (URL) Marco> (19 years ago, 5-Jul-05, to lugnet.build.mecha, FTX)
 
  Two new mechs from me: Cluncker and Powersuit
 
In the wake of the MPC, the mecha fever still possessed me, so I built these two mecha: (4 URLs) Please let me know what you think! -- Nathan Wells PS - yes, I know, I stink at names... :P (19 years ago, 4-Jul-05, to lugnet.build.mecha, lugnet.space, lugnet.announce.moc, FTX)  
 
  Re: Comfort Bistro - Art Show
 
(...) Cross posted. (19 years ago, 3-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: MOAB
 
(...) Thanks for the comments, Mark. The calves are actually as thick as they possibly can be while allowing enough clearance on the front (above the foot) and in the back (retracting up to the thigh) so the MOAB can squat down low enough to fit in (...) (19 years ago, 2-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Blips
 
(...) look to be shorter than a minifig, yet are much more interesting than robots like R2-D2 in the Star Wars sets, that are not much more than a block of plastic with legs. ;-) I love the light on top and all the different appendages. Jeff (19 years ago, 1-Jul-05, to lugnet.build.mecha)
 
  Re: Ursine cub II
 
(...) Now I got ya.. I was thinking you were referring to some obscure anime I might have seen in the distant past! I had a friend help me with the original 3 Ursine Cubs which were made out of 2 recon mechs and 1 red planet protector, and mama bear (...) (19 years ago, 1-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: "Bushwhacker" Tank Mecha
 
(...) blush (...) Thank you Mark! Yes, I'm trying to get a lot more detail packed into my models. Of course, with guys like you and Soren, among others, I'm learning fast. :-) (...) Yeah, originally they were supposed to fold back 180 degrees into a (...) (19 years ago, 1-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Blips
 
(...) Ingenious is simply not sufficient to describe how awsome these are! (19 years ago, 1-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: Ursine cub II
 
(...) Life on Mars kits (URL) Set#7313 Red Planet Protector> (URL) set#7314 Recon-Mech RP> (...) Those are the ones, schweeeet! 3dfx! (now why is it I'm not too surprised?) LOL from GBL, "I have a heat sig, cannot get lock....FREEEEBIRRTH!!!!" Ah (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha, FTX)
 
  Re: Ursine cub II
 
(...) Hmm... LOM... sounds vaguely familiar, but no, I don't think so. (...) Don't have to score it, Mark, I have Mech 2, GBL, and Mercs. I even have them in the coveted 3dfx format! LOL Thanks again, Jon (19 years ago, 30-Jun-05, to lugnet.build.mecha)
 
  Re: Blips
 
(...) Ah yes, the stories. Plenty of those lying around, Steve. Blips are minifig scale, kind of a general purpose messenger/security unit. They talk in machine code. Some of them have outrageous weapon upgrades, which ought to unbalance them, but (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha)
 
  Re: Blips
 
(...) 1st rate mini Robots Pete. I know you do back stoies for your MOCs. whats the story behind them ? are they part of something or just a stand alone scale of robot ? are you open to anyone trying to do a blip ? cheers steve (19 years ago, 30-Jun-05, to lugnet.build.mecha)
 
  Re: New MOC: Quell
 
(...) See folks, music is the obvious key to awesome mechs and mecha. Where's that mechwarrior2 CD? <digging through box> lessee, Iron Maiden, Metallica, yanni in concert, Animaniac's music, 80's greatest hits, YESH! I think you me and Mladen need (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha, FTX)
 
  Re: Blips
 
(...) Heh, mini-Daleks. Run! I think they're nifty. Mark (19 years ago, 30-Jun-05, to lugnet.build.mecha)
 
  Re: A Lurker Converted
 
heh, you're welcome Zach. I'm glad I could help. Thank you for de-lurking! It's fantastic having more folks cruise .mecha. Man, you got articulation. Good job. That stuff is tricky to learn and on your first post you got awesome poses and (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha, FTX)
 
  Re: Ursine cub II
 
This screams battletech. Not mechwarrior, with a name liek Ursine cub II, you're too good for mechwarrior. Battletech baby. The design reminds me a lot of the LOM robots. Did you use that for a design base? (no problem with that, I'm just curious) I (...) (19 years ago, 30-Jun-05, to lugnet.build.mecha)


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