Subject:
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Re: Ursine cub II
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Newsgroups:
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lugnet.build.mecha
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Date:
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Thu, 30 Jun 2005 14:42:05 GMT
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Viewed:
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859 times
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This screams battletech. Not mechwarrior, with a name liek Ursine cub II,
you're too good for mechwarrior. Battletech baby.
The design reminds me a lot of the LOM robots. Did you use that for a design
base? (no problem with that, I'm just curious)
I think this is a great effort. And I'm thinking if you got the bug you'll now
begin to push yourself. intergrate joints into design, smooth out body shapes,
incoporate cockpits a bit more natually. You're off to a roaring start with
color intergration. Good job there! All this stuff comes with practice and
having fun with the building. Lots of making noises while building helps
immensely. Also scoring an old mechwarrior2 cd and throwing it in the cd
player. That helps too.
Mark
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Message has 1 Reply: | | Re: Ursine cub II
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| (...) Hmm... LOM... sounds vaguely familiar, but no, I don't think so. (...) Don't have to score it, Mark, I have Mech 2, GBL, and Mercs. I even have them in the coveted 3dfx format! LOL Thanks again, Jon (19 years ago, 30-Jun-05, to lugnet.build.mecha)
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Message is in Reply To:
| | Ursine cub II
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| Hello all, I'd been meaning to rebuild the Ursine cub for quite a while, but I had been too busy. Well, last week the building bug hit with a vengence. So powerful was the urge that I was up until 2:30 am on a worknight (I get up at 5:30 am for (...) (19 years ago, 20-Jun-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space)
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