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 Building / Mecha / *12331 (-20)
  Latest build after a long break!
 
Hello all, Its been quite a while since I've posted here and its been ages since I built anything. Its good to see some of the new builds out there, some truly awsome work! The latest project from D-Bloc, which is nearly completed, is "Gerraint". It (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX) !! 
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
(...) After a night of pondering, I have found more parts that create movement. I have also thought (any suggestions) that we should have a separate speed and strength number. Some parts are faster than their weight or visa versa. Here is the new (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Silver Squidy, Medieval Bot, and new Mr.Ham
 
Behold teh p0wer of teh BOOM SMACKY! (URL) Medieval Bot ====== (URL) Mr.Ham ===== (URL) Silver Squidy ===== -Lenny (20 years ago, 21-Feb-05, to lugnet.space, lugnet.build.mecha, lugnet.announce.moc, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
(...) Okay, so maybe, I am a little interested in this project and Sundays are great relaxing days for me. So I wrote a perl script to calculate the ideal speed and strength variable for each mech type: Humanoid, Reverse Knee and Quad. Here are the (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Hah! Hey, I do squared off missile boxes too, ya know. But yeah, when you look at actual military hardware, there aren't any round parts unless there's a specific reason for them to be round, and there's no reason for a missile box to be (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Sweet, three woofs and jumping catfish! I acknowledge your critique about the proportions--the new feet added more visual weight, with really nothing added up top to balance it. But yeah, I'm starting to get into the studless/greebling style. (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha)
 
  Re: Widowmaker Mk. II
 
(...) Thanks for the feedback, Marco, especially about the photography, which is always the hardest part for me. For Christmas, my brother got me a lamp with an Eiko Photoflood 250 watt bulb. Despite my poor understanding of camera settings and (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
(...) Okay, I am back with more information. Speed and Strength ===...=== IMO these two are really inverses of each other. A speedy mech is not strong becuase it lacks the ability to carry enough armor. Now on the other hand a strong mech, because (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
(...) So I am back with more information. As I have started to think this through I have determined, IMO, that what we are trying to do is score our Mech/Mecha against the figurative "Perfect" Mech in the areas of Articulation, Speed and Strength (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
(...) I have some webspace that we can develop and test the initial software on. I can't really imagine the initial server load would be too heavy. Adding it to the LMHof is a great idea. (...) Great point and noted. I have started to develop a (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha)
 
  Re: Stormwalker MkII
 
(...) Well that's exactly what I think of it. I'm so glad about the progress I made driven by the replies to the original post. Thanks again for your statement on the feet. I gave a big step forward. (...) I've read a lot about that but couldn't (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Quarterback Passing Efficiency?? -- Hear me out!!
 
<snip> (...) Hmmm, yeah. Should be easy enough. Seems to me we create a series of look up tables, populate them with wieghts and keep a data dictionary handy for modification if needed. Then another table where mecha creations can be entereed with (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha)
 
  Re: Widowmaker Mk. II
 
(...) This is a wonderful improvement Kyle! I just love the new, cold, hard look of the Widowmaker now. It's almost like and Iron Reich mecha, but even more evil. :-) The rounded missile launcher boxes still bother me. I've mentioned this to you (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
Jumping catfish! Where to start. Studless. Big bitchin beefy legs, with greebling Integrated weapons that enhance the look pivoting cockpit Woof. Look, I don't have much for you save that the arms and body look just a touch (and only a touch) (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha)
 
  Re: Stormwalker MkII
 
Wow, that looks so much better Marco. The whole feel and balance is great. Big kudos on showing the dismantled pic. Almost noone thinks of it but a big issue if you ever want to transport your creation. Cool man. Mark (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Insruction pics for Power Armor structure
 
(...) Woah, you bet I will. These look kind of fun actually. Can't wait to try it out. Spotlighted. Mark (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Stormwalker MkII
 
(...) Thank you! (...) Hey, you make me feel honored. (...) It does. I have this combination in the knee. But without the technik beams outside the gear box. The trick with the 2L axle might help to reduce the problems I have with twisting of the (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Hello Kyle, this really shows an improvement. I liked the 1st virsion very much, but the 2nd looks even better. The new feet ar gorgeous. You also improved the covering of the technic click ball joints. Their color disturbs nearly every color (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Widowmaker Mk. II
 
Last May I posted a gray and black mech that had some cool points, but the color scheme was really fragmented, as you can see. (URL) Recently I was about to scrap it and sort it when I decided to see if I could improve the color scheme. I did (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX) ! 
 
  Re: Insruction pics for Power Armor structure
 
The extra commentary helps during the building. You rock! I wonder how many of those cool Insectoids helmuts I have. Check out (URL) B.I.P> and add your info under Mecha! e Freze Fan (20 years ago, 19-Feb-05, to lugnet.build.mecha, lugnet.inst, FTX)


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