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 Building / Mecha / *11456 (-100)
  Re: New here, wanted to share my stuff
 
(...) Coolness, great site! Welcome! (...) Interesing. I have been looking at your designs. It's very cool to see new ideas. (...) Cool, looking forward to seeing your creations as they are posted. Good luck. e (20 years ago, 31-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) Glad your here! (...) Excellent! (...) Understandable. (...) Yes our group had a good time and enjoyed eachother's company. That was very cool. (...) Yay! I was glad too. (...) Yes, more fun to be had! Yet still! (...) Welcome again! e (20 years ago, 31-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Thoughts and thanks.
 
(...) Thank you we were glad to have visitors. (...) That is part of what draws me to it as well. (...) Wow, thank you for reading those pages. Coolness. I'm glad people find it useful. That is what they are for, the rest is you to you. (...) Still, (...) (20 years ago, 31-Aug-04, to lugnet.build.mecha)
 
  Re: Thoughts and thanks.
 
(...) Apparently you didn't spend much time at the bar. LOL (...) Thank you very much Adam. I have posted a few close-ups of his feet on my (URL) site> (snip) (...) Well, at first I thought I would just try one attempt, just to see if I could do it. (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Thoughts and thanks.
 
I'm not sure if I saw you at BrickFest, but thanks for stopping by the mecha room! I think egain is a great first effort-- very original, with some good ideas. Looks like the only problem lies in the joints, which is after all one of the hardest (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha)
 
  Re: Tanks or Power Armor
 
(...) A shot to the head will do pretty much the same thing ;-) But seriously, it still need some powersource and a lot of logistics, I read somewhere that in Operation Iraqi Liberation, one of the problems were the to acquire enough batteries for (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) You mentioned the small arms in the torso so I figured I'll point out that I modified them to look even more "Masamune Shirowish" recently. on some of his Landmates he has uses for those small arms such as holding weapons so I made it possible (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think I saw that briefly on Scientific American Frontiers a while back. Still, even if you were wearing full combat body armor with that strapped on top, all it would take was one shot to the battery to render it useless (and if they're able (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I agree on the fact that, no groundforces are immune to mines, but regarding treaties, they only survive as long as politicians back them up and with regarding the mines, sorry, the bad guys still have them and won’t sign any treaty so they're (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Yup and that's the difference of perspective, I talked about: You can't expect to have that kind of airsuperiority as it is now (unless you're an American), and if we're talking about aliens, well, space superiorty pretty much eats (...) (20 years ago, 30-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) Yep, live in Brooklyn but now I'm back at school at Pratt in downtown Brooklyn. I heard about NYCLUG but since I have a lot of work at school and will be working in the comp lab I won't have time to attend meetings if I joined =/ In the future (...) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) It would be an honor :) Thanks for asking. I am curious which one though. I may have better quality pics. Cheers. (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) Added! Welcome to the (URL) Mecha Builders List>! Whoa, wait a minute, you live in Brooklyn? I live in Jersey City. You gotta hook up with NYCLUG. Send me a message yo, fogettabout it we could be doin mad Legos with Sid. e (URL) (20 years ago, 30-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) We're working on it: (URL) Project> The current powered exos in the lab weigh about 100 lb apiece and can carry a payload of over 70 lbs, but mobility is still rather limited. --Bram (20 years ago, 29-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) I'm not, my website is (URL) and my brickshelf gallery is (URL) add me if you can also, thanks. -Paul Stein (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Thoughts and thanks.
 
Hello all, After seeing my Mecha show up on the side bar as a Brickshelf finds, I thought I would come to post to explain a bit. I attended my first Lego event recently and when I entered the Mecha Room, I was blown away. I had seen Mecha posted to (...) (20 years ago, 29-Aug-04, to lugnet.build.mecha)
 
  Re: Tanks or Power Armor
 
(...) Half of that. 1000 pounds. Think "compact car", or 1/10th of a Hummer, if you prefer. Consider the various systems that would have to be strapped onto the pilot. You start out with a frame designed to fit around a human body. You'd need (...) (20 years ago, 29-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Mecha Builders Links
 
(...) Sho' nuff! Done. Added, (URL) David Rabadan>. Welcome. Gee, I'm sorry you wern't added before, I'm glad you brought it to my attention. Infact can I use one of your images for the Power Suits section of the Mecha User Guide? thanks, e (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Mecha Builders Links
 
(...) Thanks Eric. By all means, if possible add my Brickshelf Gallery. (URL) care. (20 years ago, 29-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
Dude, one ton? I'm not even considdering using enough armor to withstand an artillery or missle barrage. That's way to inconcieveable. That kind of PA wouldn't be woth the trouble. Lightweight, durable materials like carbon fiber, magnesium alloys, (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Mecha Builders Links
 
Looking to double check and again offer links to (URL) Mech Builders> for our list. Check to see if you are listed. If not, please share your Web Site or Brickshelf Gallery with us so it can be listed. A great way to introduce yourself. Have your (...) (20 years ago, 28-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) Okay, now you're just fantasizing. A human-sized PA would probably weigh at least half a ton, so it'd need a huge boost to get off the ground. To get enough boost for airlift that doesn't look sluggish, you're probably looking at having to (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Well, the driver ought to be fine...assuming the turret crew doesn't collectively puke all over him, that is... (hmm, imagine them spinning around like that at full speed with the governor removed) But yeah, if a mecha/PA tries advancing on an (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) None of these statements about Power Armor can be considered factual as none are in existance, nor are they being used by ANY military for tests or used in actual combat. You'd be amazed at how powerful REAL LIFE weapons can be. Ever thought (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
I believe that tanks will stay in service, but will eventually face competition from PA. Many people have justified that the size of MECHA will keep tanks in service, bypassing the issue that even the modern PA is still roughly human sized. While a (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) A mecha would have a very hard time getting close enough to make hand-to-hand relevant. A M1A1's turret can do a 360 and stop on a dime from a dead start in 1 second. It's not the most comfortable thing to do for the crew inside but it does (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) They do. It's called AAAV-7. Done with a AFV already. Not Hover, but SES on the water, tracks on land. (...) I'd suggest reading "Hammers Slammers" by David Drake. He's ex armor, has lots of neat ideas and cool fighting scenes. Imagine hover (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) If military history has shown us anything, it's that nothing is immune to landmines if it moves. It's just a matter of developing a landmine that's capable of being triggered by a hover tank (and trust me, if hover tanks happen, someone will (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Humans will always have a place on the battlefield, if for only two reasons. Aircraft have proven capable of instigating conflict and presenting a solid first wave of defense, but the only way to hold territory is to maintain pressence there. (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think this would depend on the efficacy of the hover mechanism. Depending on the technology involved, it could be faster then a tank with treads running on the same sort of power source would be (there's alot of mass in tank treads, and (...) (20 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I agree with this part... (...) I am assuming that a tank would not go from its rear area yard/base (on another continent) to the combat zone under its own power, even a hovertank. So I guess I don't see why tanks need to hover. As someone (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
I'm supprised about this too, but from a little different standingpoint: I don't think humans have any future on the battlefield, because everything will happen so much faster than today: Why should you use something as demanding and confused as a (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
While the cost of precision guided munitions is indeed going down (wittness the the USN's new "Tactical Tomahawk" with a price tag of around $575,000, about half the cost of current Toms) using cost efficiency to justify the use of PGM as a tank (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Possibly. Or we could even develop energy-based weapons. We might also find that even if we can develop the technology required to make hovertanks a feasible concept that it's still more economic and reliable to go with the more mundane (...) (20 years ago, 27-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
I'm surprised no one so far has answered the "tanks or power armor" question by saying, "missiles!" As information, positioning, sensor, and guidance technology continues to improve, it gets easier and easier to hit a ground-based target from long (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That's more or less what I was saying. Any creation, no matter how implausible or unrealistic, must have a certain internal consistency as it were. There will be rules that apply to that creation to make it 'real' enough, whatever that may (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Fair enough, but we do all make certain levels of "realism" necessary in our creations, be they space suits for all little spacemen, enclosed cockpits, engines, or even making sure there are wings on our Galaxy Enforcers. :D (...) Well, fair (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That's the idea behind gauss weapons--railguns and the like. Ostensibly they also make ammunition lighter because they do away with the propellant charge, and that loss of weight is made up for in the higher velocity of the projectile. (...) (20 years ago, 27-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) Of course you are correct. Plausible or not though, they are much more fun to build out of lego. I've never felt the need for realism to dictate any limitations on my models, but that's just the .SPACE in me :) (...) If realism, or even (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I suspect that if we develop a technology that can manipulate gravity enough to hold a tank off the ground (I really don't think the fan and skirt design would be practical in battle), then surely it would also be able to absorb or counteract (...) (20 years ago, 26-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) You're too kind Kyle, thank you! On MOCpages.com you mentioned ALM-014. That one was done enough to take to Brickfest, but still needed some work. I'm currently finishing the gun, and making some modifications based on some of the great (...) (20 years ago, 26-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) Thanks David! I just bought some photography equipment, so I should be able to take some more detailed pictures of it, and some other MOCs, soon. -Adam (20 years ago, 26-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tanks or Power Armor
 
(...) I guess I could see that. I'm not sure a true humanoid shape would be the optimal way to go, given how tall it'd have to be to accomodate a human pilot, but a walker of some sort could have the advantage of being able to claw its way around, (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) When I think of what happens when a hover tank fires, i remember a little scene from star wars a phantom menace, the entire tank kinda glides back from kickback and the barrel has telesoping action to help in the kick back (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I was thinking these would be more for clambering around and inside capital ships, not so much for zero-g combat as you imply. The suits would reach their targets in projectile pods (ala Heinlein) or use "point-n-shoot" thrusters attached (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Navigation in space is hair-raising enough as it is. I shudder to think of how much more complicated this would become if you start needing to account for body stance when using thrusters. I could maybe see the idea of using humanoid (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I'd think it would have been more funny catching his reaction when he switched from smug dismissal of the unarmed opponents to realizing just how deep he'd stepped into it. It sounds about on par with the British forces who lost a fortified (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I know that police are already using various types of UGVs on the basis that it's a lot more pleasent to attempt to justify to the public why they should be willing to shell out the bucks for a really expensive glorified RC car to replace the (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I'd have to agree, at least based on what I've experienced playing BattleTech. A friend of mine always used to use tanks to go up against Mechs and Elementals (I think that's what the power-armor was called in BattleTech. It's been a few (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
To offer a different POV, I believe that power armor should be used in space as an asset to ship-to-ship combat operations as commandos or raiders It could also be used in a repair role where dexterity is needed but the area is too dangerous for a (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) This is an interesting discussion that I've seen before in other places, but never commented on before, so I figured I'd add my own $.02. Most of the time, it seems that the comparison is made between future power armor systems and current (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
Great discussions and some good physics mentioned on these posts! As far as AI is concerned in the military, we get scarilly closer to this all the time. Read articles on Unmanned Arial Vehicles (UAVs) like those that Boeing is building, among other (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) Hey Jean, thanks. Those Bionicle masks seem to make great cockpits for PAs. Takes a bit of doing and imagination to cover the "eye wholes" though. Cheers. (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) Hello Kyle, thanks for responding. (...) 'sob' I have tears rolling down my cheeks. You noticed all the Shirow signs which makes me feel that I accomplised what I set out to do down to the riffle with AP rounds. Thanks. I put that gun together (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) Thanks Adam. I have been trying to use that mask for a while but could not find a solution for the torso small enough to fit. Then, one sunny afternoon I was walking down the street and saw what looked like a Bionicle piece on the floor. It (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) Thanks MP! I was hoping to make the shoulders bulge but I would loose some movement and decided not to go for it... for now. I will try. (...) I agree, I think a revised version of the first prototype will end up released as PA005A. (...) (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That's not that different than today's tanks shooting while on the move - the recoil is taken into effect, but it's not nearly as powerful as the drive. Also, don't forget that the mass of a round is minute compared to the mass of the tank. (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space)
 
  Re: Tanks or Power Armor
 
(...) I agree! (...) Either that or they’d use recoilless weapons (venting exhaust gasses from projectile weapons, or energy weapons of some sort, or whatever) However I think there’s still the billiard ball effect. When struck with a projectile, (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  (canceled)
 
 
  Re: Tanks or Power Armor
 
(...) Since power suits are near future sci-fi and we are talking about tanks everyone should check out Keith Laumer's Bolo series. It concerns a really cool (and scary in many dimensions) future military developement idea: Bolo's Giant tanks run by (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
Very interesting discussion everyone. In my opinion, MBT's will always have the advantage over powersuits in terms of cross country mobility, firepower and protection. There are a few situations where a single man powersuit would have significant (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I don't know jack about real-world tank design and specifications, and haven't given much thought to potential powersuit concepts, but this has been a very cool discussion to read all day. I certainly see a place for tanks in the future, as (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) I know nothing about these mangas, but this small landmate is pure genious! It was impossible for me at first sight to say it's made of Lego! I thought it was a mini figure, a toy, when I first saw that on BS. Incredible use of Bionicle parts! (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I used to think that bipedal war machines had absolutely no advantages over their tank-al equivalents beyond "wow" factor (and face it, getting your enemy to say, "wow, that's cool that they can do that," just before he blows you to kingdom (...) (20 years ago, 25-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
(...) -snip- I'm seeing Shirow cues all over this thing. The feet, the AV sensor "wings" in the back, the head and "ears", the rifle that looks "Swiss", like the rifles Deunan and Bri had in book 2... I think your prototype without the slave arms (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) Um, I feel a little self-conscious after drooling over the ALM-011 on not one but two different Mocpages, but what the heck. It's pretty rare that someone de-lurks with basically a master-class mech, so I feel I have to chime in and say, More! (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Tribute to Masamune Shirow
 
I always love to see the slick use of Bionicle pieces. And considering how long it took me to figure out what it was, I'd say this one is especially slick. It's been a long time since I read Appleseed, so I don't remember exactly what it's supposed (...) (20 years ago, 25-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tribute to Masamune Shirow
 
Looks awesome David! You got all the details right, even the small arms in the torso. I love the foot design, it's really cool. Heh, very nice overall. That said, I actually prefer the version without all the Landmate details. It just looks sleeker. (...) (20 years ago, 24-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) That entirely depends on what technology you want to speculate on. Power armor would require an incredibly powerful and small power source. I suppose that is a given if you are saying that power armor would exist. The problem with power armor (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) In the storyline I've been "working up" for twenty years now (!!), in fact, I do use both. Part of the reason is that I tend to think that bipedal combat machines would have to develop very high levels of flexibility and survivability before (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Tribute to Masamune Shirow
 
As a fan of Masamune Shirow and Appleseed I always wanted to build a Landmate. It was a bit tricky to keep it close enough to scale. I am mostly pleased with the results but I will keep trying to improve it. I was working on prototypes for (URL) (...) (20 years ago, 24-Aug-04, to lugnet.build.mecha, lugnet.space, FTX)  
 
  Re: Tanks or Power Armor
 
(...) Another thought is maintainability and cost. Consider that WWII Germany was able to produce several tank destroyers for the cost of a single tank, simply because the expense of the turret went away. As the end of WWII approached and money (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Those are all powerful advantages but I think that tanks are more efficient at providing an armored and enclosed area because they're closer to a spherical shape than a power suit, and because they get mass fraction advantages. Anecdotally: (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think so. Since a tank (I'm talking about real life MBTs, not hovertanks) is firmly situated on the ground, it is a more stable firing platform. Also, even if powersuits are eventually developed, I doubt that they will be able to carry the (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think tanks will still remain useful as siege weapons, spearheading assaults, and general heavy battle. Power armor might be very useful for surgical strikes, and urban warfare. But in an open field, or over long distance, I think tanks will (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space)
 
  Tanks or Power Armor
 
Hello everyone. I was checking out (URL) Ryan Wood's Jade Empire Hong Hovertank post> and he mentions that we have seen little in ground combat vehicles other than (URL) power suit>. That got me thinking, when you have Power Suits available, should (...) (20 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)  
 
  Re: Adam Silcott's ALM-011
 
Thanks Eric, I was just about to delurk, honest! My name is Adam, and I've been building Lego mecha for years. I love the challenge. At the urging of Eric and others, I've been slowly starting to get more involved in the online community. As you can (...) (20 years ago, 24-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
(...) Definitely Eric. I saw that mech and was hoping Adam would post here @ Lugnet. So If you are reading this Adam Welcome to lugnet.build.mecha! This is one of the best mecha I have seen taking into consideration that not a lot of detail is (...) (20 years ago, 24-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Adam Silcott's ALM-011
 
I saw this a few days ago and I must say, I love it. It's probably in my top 10 fav mecha, simply amazing. (20 years ago, 24-Aug-04, to lugnet.build.mecha, FTX)
 
  Adam Silcott's ALM-011
 
Join me in telling Adam Silcott how cool his ALM-011 Lego Mecha is! If you attended Brick Fest 04, and you had a chance to see the Mecha and Bionicle Room, you saw a relative new commer. These Mechs are strong, sturdy and very poseable. Super cool (...) (20 years ago, 23-Aug-04, to lugnet.build.mecha, FTX)  
 
  don't count me out
 
i just wanted to apologize for not posting comments nor creations for awhile. i have been in the process of moving since the summer to our new house while helping out my pregnant wife (it's a girl, btw) with the kids so i've not had time to make (...) (20 years ago, 23-Aug-04, to lugnet.build.mecha)
 
  BrickQuest and BrickMech at GenCon2004
 
I just got back from GenCon 2004 and GLUG had a great showing there. We pretty much had at least one game scheduled for every hour of the Con and delivered several hundred player-hours of brick-based gaming goodness. My photos focus on BrickQuest (...) (20 years ago, 23-Aug-04, to lugnet.gaming, lugnet.org.glug, lugnet.build.mecha, lugnet.castle)  
 
  Re: Nova Series Mechanoid
 
(...) I do enjoy him! You pack so many details (and parts!) into such tiny MOCs. I also like the tan with the classic dark gray. Somehow the oversized hands work coordinate just right with the jutting chin. Thanks for posting. (20 years ago, 21-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Hey Everybody!
 
(...) Ya, I moved outta the parents house, and took the computer to my new apartment with no internet access. Then I forgot my password to Lugnet. So I finally moved into this new house the other day an hooked the old computer up. I gots a cookie on (...) (20 years ago, 21-Aug-04, to lugnet.build.mecha)
 
  Re: Sabermech
 
Nice. Looks agressively feline (yes, that's a good thing). My only suggestion is that you turn the tip pieces on the paws and make them less round and... tame-looking. -Joseph (20 years ago, 20-Aug-04, to lugnet.build.mecha)
 
  Nova Series Mechanoid
 
Hey Gang, Here's my latest little fella. (URL) you enjoy him - tan robots are a good thing. Pete (20 years ago, 20-Aug-04, to lugnet.announce.moc, lugnet.build.mecha)
 
  Re: Sabermech
 
(...) I like it. In fact, I voted for it for best medium mecha. Good stuff. -Dan Rubin (20 years ago, 20-Aug-04, to lugnet.build.mecha)
 
  Re: Hey Everybody!
 
(...) Hey Tony. I've been wondering where you've been. I, for one, have missed you posting here. You were making some super cool stuff and then just vanished. I hope you brought a note from your mother to explain your absence. ;) (...) Backatcha. (...) (20 years ago, 20-Aug-04, to lugnet.build.mecha)
 
  Hey Everybody!
 
Hey I just dropped in to say hi! I still watch the boards every once in a while. Keep building! (20 years ago, 20-Aug-04, to lugnet.build.mecha)
 
  Re: New here, wanted to share my stuff
 
(...) welcome to the wonder that is mecha building. i can see you've been bitten by the bug and can't shake that funky feeling. you've got some great stuff going on, here. i think anyone who can build a transforming valkyrie deserves mucho propers. (...) (20 years ago, 19-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Sabermech
 
I like it, sort of reminds me of the original Power Ranger's zord, only 10x better. The color scheme is nice also, good job. (20 years ago, 19-Aug-04, to lugnet.build.mecha)
 
  Sabermech
 
Hey all, just wanted to share and get feedback from everyone about this quadraped. enter the Sabermech Series: this is Cartesian V1 (URL) a seated position. i got inspiration from a small picture of a sabertooth tiger i saw in the latest lego (...) (20 years ago, 19-Aug-04, to lugnet.build.mecha)
 
  Re: New here, wanted to share my stuff
 
In lugnet.build.mecha, Paul Stein wrote: snip (...) I have to admit, it's cool that you got the Veritech to even look good in that half-transformed mode (can't remember what they called that--what a lousy Robotech fan I am!) The Mooninites rock. (...) (20 years ago, 18-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: New here, wanted to share my stuff
 
(...) I posted the Ignignokt and Err links in the ATHF fanart topic at their boards, but I don't know where else to post them to try to get them aired. (20 years ago, 17-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: New here, wanted to share my stuff
 
So you are the guy who did the ATHF lego Mocs. You even got cliff! Please tell me you submitted those as fan art, 20 bucks says they would get on TV :) Aside from the awesome mooninites, i especially like your gundam Spiegel. The lower legs look (...) (20 years ago, 17-Aug-04, to lugnet.build.mecha, FTX)
 
  New here, wanted to share my stuff
 
Hi everyone, my name is Paul and I have been building since I was 3. I'm 19 and am majoring in architecture right now at Pratt Institute, but maybe one day I'll apply for a job at LEGO; who knows. Anyway I have a site up at (URL) I have my work (...) (20 years ago, 17-Aug-04, to lugnet.build.mecha, FTX)  
 
  Re: Power Armor
 
(...) Thanks for the comments, David. I just browsed through your Brickshelf gallery and took a look at your takes on power armor, as well as the dropship. I'm thinking about doing a whole team of my power armor design, and making them a dropship (...) (20 years ago, 17-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Power Armor
 
(...) Hey Kyle, nice one. I like the way you did the torso with different shape tiles. That pulse laser gun fits with the MOC. The color scheme is also well done. I always enjoy your MOCS Kyle. Keep them coming. David (20 years ago, 16-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Power Armor
 
(...) Thanks for the feedback, John. Sorry the ankle view wasn't clear. The foot swivels (toes in and out) at a single-stud connection to a headlight brick in the lower leg. That connection is to the top of a two-stud hinge brick, which lets the toe (...) (20 years ago, 16-Aug-04, to lugnet.build.mecha, FTX)
 
  Re: Power Armor
 
(...) Ha! No way, dude. Before Mark started posting his new Snow Leopard army, I was spending my internet time going through your military catalog again. Maybe that helped me break my power armor builder's block! (...) Those were the days! But the (...) (20 years ago, 16-Aug-04, to lugnet.build.mecha, FTX)


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