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Subject: 
Re: Tanks or Power Armor
Newsgroups: 
lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space
Date: 
Mon, 30 Aug 2004 13:17:33 GMT
Viewed: 
2658 times
  
In lugnet.off-topic.geek, Larry Pieniazek wrote:
   I am assuming that a tank would not go from its rear area yard/base (on another continent) to the combat zone under its own power, even a hovertank. So I guess I don’t see why tanks need to hover. As someone elsethread said, hover == higher == easier to hit == soft underbelly == easier to knock out

Tank TRANSPORTERs though... ??? Sure! Short range transporters could well use hover tech to get from the local basing area to close in to the front. But the tanks themselves I expect will be brought in by ship (with good air cover) if there is time or C5A if there isn’t, to that basing area...

Yup and that’s the difference of perspective, I talked about: You can’t expect to have that kind of airsuperiority as it is now (unless you’re an American), and if we’re talking about aliens, well, space superiorty pretty much eats airsupport...

I was talking about invasion of a unified planet (which I think will be most probable in an age of space colonization; at least in the colonies): Once the invader is able to land troops, he’s probably destroyed most spacedefences, and then all groundtargets is under heavy threat by ultra precise battleship-scale weapons, and thus needs agility more than armor to survive (the accuracy/agility-race i talked about)

-NB



Message is in Reply To:
  Re: Tanks or Power Armor
 
(...) I agree with this part... (...) I am assuming that a tank would not go from its rear area yard/base (on another continent) to the combat zone under its own power, even a hovertank. So I guess I don't see why tanks need to hover. As someone (...) (20 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)

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