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| | Re: Bullet Time effects
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| I don't have the LEGO Movie Studio yet BUT your ideas on "Bullet Time" (With the monorail, I immagine that a train would work just as well) does sound like they would work very well. You would have to be careful with the depth of your shot so that (...) (24 years ago, 4-Jan-01, to lugnet.animation)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) To make the 17th reply, YOUR MOVIE IS AWESOME! I haven't had a chance to see the original yet (although I have read the book), but your expert use of a camera, and the plotline, made it beyond words. Of course, some people cannot appreciate (...) (24 years ago, 4-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: Bullet Time effects
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| (...) I'm sorry if this sounds stupid, but what do you exactly mean by "boom-arm?" I do not know what they are. Is it just an invisible thing to hold your figure up? -- Andrew (24 years ago, 4-Jan-01, to lugnet.animation)
| | | | Re: Real monolith
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| (...) Yeah, I watched that on the local evening news. Wait a second, this thing pops up in Seattle (location of SEALUG) days after Mark Sandlin disappears for a week. Did Mark, or some other member of SEALUG make this? If so, please come forward! (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) Yeah it takes a LONG time! I started it downloadng at 8:30. It's 10:14 now and I'm still only 89% done... Wowza.. Can't wait to watch it!!! Matt (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) Heck, it takes a while even with DSL... But well worth it. It's absolutely f***ing brilliant. :) I see everyone's now using my style of monolith. :) -- -Bones- = (URL) = NecroBones Enterprises (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| Wow!.. It took forever to download (56k modem, slow connection, 2k/sec mostly) but worth well. It is very nicely done..:-) Selçuk (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) Yes! It was a bone... Alex (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: Brickfilms and more pics of ship
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| (...) I (...) ya didn't make it wide enough for those of us who run our video at 1600x1200. -- -Bones- = (URL) = NecroBones Enterprises (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.castle)
| | | | Re: Bullet Time effects
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| (...) That's extremely cool! And your main character is a better screen presence than Canoe Reeves! Dave! (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: Bullet Time effects
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| Brain Damage is very impressive. How were your figures suspended? Darrell darrellk@pixelmonkey.net (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) Yes indeed! Very cool work, especially the psychedelic cascade of bricks! In other news: (URL) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: Bullet Time effects
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| Ok being Im the one that made Brain Damage I can answer it. First off you would only need to buy 500 sets for full motion. Being I did this in Stop Motion one works very well. all you need is a good boom arm. In Brain Damage The boom-arm I made with (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: Brickfilms and more pics of ship
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| i love it, it looks so cool. the ship that is. geordan (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.castle)
| | | | Re: Bullet Time effects
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| (...) Unless you plan on buying 500+ movie making sets, you can not do it properly. If you have watched the behind the scenes thing that's after the matrix. you will know what I mean. each still motion camera is placed around the set at a slighty (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Brickfilms and more pics of ship
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| Hi all, Two things I wanted to mention: 1) Brickfilms, the LEGO movie directory site I'm maintaining, now has _16_ films listed, with probably 6-10 on the way. Very inspiring, I must say. I didn't know there were that many on the web. (URL) I have (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.castle)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| That sounds like a good idea. I did that to some extent, using three lamps arrayed around the subject. What I also did was mount the subject at some distance from the screen (on a thin pole), so that the bulk of the shadow falls far away from the (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) If I remember right, blue or green screens used in movies are backlit or something so that shadows don't show up on them. I've had the same problem, and it takes a lot of editing with the 'magic wand' selector in Painter to get rid of the (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| Hey Joe, Although my camera also has a "green screen" option, I didn't use it for the movies (so I can't judge whether or not your camera sucks :). I used the green screen option provided by Final Cut Pro, a high-end ($1000) movie editing package (...) (24 years ago, 3-Jan-01, to lugnet.animation)
| | | | Real monolith
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| Surely by now, you've seen this? (URL) J. Sayatovic mailto:trin@1.net (replace '1' with 'one') "Marc Atkin" <atkin@cs.umass.edu> wrote in message news:G6HEGD.8M2@lugnet.com... (...) Lego (...) and (...) it's (...) movie, (...) did (...) minute (...) (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
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