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 | | Re: Instead of ~Moved to
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| (...) <SNIP> (...) The problem is that it doesn't. As I pointed out in my latest post, (URL) , almost every single existing LDraw model file ever made needs to be updated with every parts update realeasd. That has absolutely nothing to do with true (...) (17 years ago, 20-Jan-10, to lugnet.cad)
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 | | Re: Problem when rendering custom colors
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| (...) It's pretty hard to say what is happening without seeing your files. I need to see the portions of the POV-Ray file which define colors, or the include files which show colors. You could also post an example *.ldr file. Eric Albrecht (17 years ago, 22-Jan-10, to lugnet.cad)
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 | | Re: Problem when rendering custom colors
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| (...) I tried to add my custom colors to the lg_color.inc file. It works now This is how my lg_color.inc looks: ___...___ // 0 #declare lg_black = texture { pigment { rgb <33/255, 33/255, 33/255> } finish { lg_solid_finish } } // 1 #declare lg_blue (...) (17 years ago, 23-Jan-10, to lugnet.cad)
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|   post (score: 0.478) |
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 | | Re: Problem when rendering custom colors
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| (...) It looks to me like a texture issue rather than the color itself. I would recommend adding your color directly to the lg_color.inc file. Copy the definition for the existing blue and change nothing but the RGB color values for the pigment. (...) (17 years ago, 22-Jan-10, to lugnet.cad, FTX)
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|   post (score: 0.478) |
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 | | Re: Yellow or Flesh?
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| (...) The color changes all started in 2004. Greys became bleys, brown became reddish-brown, and yellow licensed minifigs became fleshies. There is no "which sets" anymore. If it's Star Wars, Indiana Jones, or any other licensed property, it should (...) (17 years ago, 20-Jan-10, to lugnet.starwars)
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|   post (score: 0.478) |
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|   post, frequency (score: 0.477) |
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 | | Simple LDraw viewer code for Processing.org
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| Well, in the interests of sharing, as this community does so well, here's the basics of a simple LDraw viewer that I wrote in the Processing language about a year and a half ago. It is by no means complete, but it will display small models (if you (...) (17 years ago, 12-Jan-10, to lugnet.cad)
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|   post (score: 0.477) |
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 | | GallaghersArt.com Forums now open
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| I just made my own forums live over the weekend. The main purpose at this time is to allow me to release some of the LDraw files that go with some of my MOCs, enable more info to be posted without creating more pages and bogging down my main site, (...) (17 years ago, 12-Jan-10, to lugnet.announce, lugnet.cad, FTX)
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|   post (score: 0.477) |
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 | | LEGOCLICK.COM : Find Your Inspiration
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| ENFIELD, Conn., Jan. 11, 2010 /PRNewswire/ Great Ideas Just CLICK: LEGO Systems Launches Program to Celebrate Moments of Inspiration -LEGO® Photo, the First Official LEGO iPhone Application, Available for Free Download- -Original Short Film and Blog (...) (17 years ago, 12-Jan-10, to lugnet.mediawatch, lugnet.general, lugnet.announce, FTX)
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|   post (score: 0.477) |
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 | | Re: LGPL Datsville
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| (...) (I originally sent this to Michael Horvath directly, but I can post to Lugnet now, so for the public record...) Looks like you got lucky, I just happened to be poking around in some of my old bookmarks today and browsed the Lugnet news page (...) (17 years ago, 5-Jan-10, to lugnet.cad)
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 | | Re: ControlLab 70909 Interface (9751?) VB.NET Class (DLL)
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| (...) Hi Brian, I will prepare a simple installable demo that will support multiple Interfaces. I will transfer it soon to the same url of the other demo and source files from my first post. Indeed, this interface is pretty old. But for fixed (...) (17 years ago, 10-Jan-10, to lugnet.dacta)
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|   post (score: 0.477) |
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 | | Re: Polling sensor values with wait_event
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| Thomas, I had a thought about this situation. You could write a function that sets a flag when the event is triggered, do nothing otherwise. You could call this function from within each of the tasks you write (at a somewhat high frequency ... say (...) (24 years ago, 28-Nov-02, to lugnet.robotics.rcx.legos)
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 | | Re: ControlLab 70909 Interface (9751?) VB.NET Class (DLL)
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| (...) Thank you for your quick feedback Brian. Indeed, I added the Output 2 that follows the switch connected to the same CLI. I did it while correcting the mistake you pointed out. I actually have a lego light connected on this output 2... I am (...) (17 years ago, 11-Jan-10, to lugnet.dacta)
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|   post (score: 0.477) |
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 | | Re: SR 3D Builder 0.4.5.7 RELEASED
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| (...) Here's a link to LDView generated images of the data files that I was able to produce without any hassle. Created in SR 3D Builder, removed the first 3 characters from the generated dat with LDDesignPad, and displayed it in LDView. Whew. What (...) (17 years ago, 10-Jan-10, to lugnet.cad)
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 | | Re: Volunteers to build and test twin stick transmission?
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| (...) Hi Ari, I'd love to build it. No lack of necessary parts here. Could you post (or send me) a copy of the LDraw file you took that screenshot from? Never mind if it's incomplete. It's just easier to build if I can see it from different angles. (...) (17 years ago, 7-Jan-10, to lugnet.technic, FTX)
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 | | Re: Issue with new LDConfig.ldr
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| (...) for the DOS line ending requirement, I conducted a relatively comprehensive compatibility inventory. (URL) nearly twenty programs tested (see the post for repetitive screenshots), only James J's LDRAW and LEDIT (and perhaps LDAO, although I (...) (17 years ago, 8-Jan-10, to lugnet.cad.dev.org.ldraw, lugnet.cad)
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 | | RCX and batteries
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| Is the RCX considered a "high-drain" or "moderate-drain" device? If one is using the motors, I'd almost say yes, but how does frequency of use factor into this? Is anyone using rechargeable NiMH batteries in their RCX? What kind of performance to (...) (24 years ago, 24-Nov-02, to lugnet.robotics)
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