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  Search Results: "Impossible to disassemble"
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  Re: Santa Fe Super Chief wheel question
 
(...) Thanks for all the info Ben! I apologize if this question had been discussed ad naseum already, but I've done several unsuccessful searches for the info. I've been a castle fan my entire AFOL career, but I've always been interested in trains, (...) (19 years ago, 25-Feb-06, to lugnet.color, lugnet.trains)
 

impossible
(score: 0.401)

  LDA2006 Progress Report
 
I've changed priorities once again. The need of what I call standalone scripts have turned my todo-list upside-down. And the Tween command has made all the difference! After working all night, I finally made it work. That is, the first of the three (...) (19 years ago, 24-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 

impossible
(score: 0.401)

  Re: New Destroyers: USS Gearing and USS Sumner
 
(...) I have just uploaded more pictures for you and other ship-fans. My Gearing models are developed form my previous Fletcher (as the real Gearings were). I have put a lot of effort into refining the bow and stern sections compared to the (...) (19 years ago, 19-Feb-06, to lugnet.build.military)
 

impossible
(score: 0.401)

  Re: IRON MECHA Results!
 
(...) Philip K Dick, among countless others, has also addressed this. His distinction between sci-fi and fantasy was similar but more fundamental: if an element of the story is considered impossible, then it's fantasy. Not "improbable" or "currently (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 

impossible
(score: 0.401)

  Re: Differences between instructions and cover photo of old trainsets
 
(...) Hi John, due to massive advertisements and lots of cermmercials it was simply impossible to forget about Valentine's Day and so my wife got the flowers she was expecting (although Valentine's Day belongs as much into Germany's calender as (...) (19 years ago, 15-Feb-06, to lugnet.trains, FTX)
 

impossible
(score: 0.401)

  Re: The Brick Testament: Jesus Redux
 
(...) I always do. Thanks. I remember listening to a sermon by my minister once about the "harder than a rich man ....eye of needle" passage. Well he was a pretty smart dude, and always went to Greek translation and explained that --the eye of a (...) (19 years ago, 16-Feb-06, to lugnet.build.ancient, FTX)
 

impossible
(score: 0.400)

  Re: IRON MECHA Results!
 
(...) Another interesting study of Sci-Fi vs. Fantasy can be found in Henry Gee's (URL) Science of Middle Earth>. His point is that science fiction has at least some focus on the technology that makes the 'impossible' possible. Fantasy, he suggests (...) (19 years ago, 9-Feb-06, to lugnet.off-topic.geek, FTX)
 

impossible
(score: 0.400)

  Discussion on ALL Of The Iron Mechas v2
 
List Version 2 I am sure that there are still mistakes but I promised to make a cleaner version of my list… 1. Adrian Drake (URL) Wonderful use of colors, removing almost all of the studs has worked fabulously for the model! The cockpit must have (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 

impossible
(score: 0.400)

  Discussion on ALL Of The Iron Mechas
 
Congratulations to everyone who entered the Iron Mecha Contest. The number and variety of the entries has exceeded my wildest imagination!!! One million thanks to the people who organized this event!!! Due to the fact that my materials are about 600 (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX) !! 
 

impossible
(score: 0.400)

  Re: Retraction about offset stud on box cars and stuff
 
(...) Heh- whoops! Um, actually... the car fell apart when the viaduct collapsed under the ambassador train... yeah, that's it! We have pics on brickshelf somewhere documenting the wreck... I would never disassemble someone else's creation... -- (...) (23 years ago, 3-Jul-01, to lugnet.trains)
 

disassemble
(score: 0.399)

  Re: Hello?
 
(...) Uhhm, what does this have to do with Space? Am I missing the clue here? Mark "I had to disassemble my entire collection to move!" de Kock (23 years ago, 2-Jul-01, to lugnet.space)
 

disassemble
(score: 0.399)

  Re: What I would do (2)
 
(...) Definitely performance! Trying to porting an old RCX program to the NXT would be near impossible -- everything is so different there. Just as you'd have to totally rebuild your robot, you have to do a total rewrite of your code anyway. So (...) (19 years ago, 1-Feb-06, to lugnet.robotics)
 

impossible
(score: 0.399)

  Re: What I would do (2)
 
(...) I like this concept, but what if in the case of NQC the new firmware turns out to be such a radically different design that it makes it extremely difficult, if not impossible, to carry over very much of the rather large API built into NQC to (...) (19 years ago, 31-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.399)

  Re: Iron Mecha Entry - The Gentleman Crab
 
(...) As obsessed as I am with building models that adhere strictly to the original art, I think breaking from concept designs and reinterpreting them can be a very good thing. I love the color scheme. It's just about impossible to beat tan and dark (...) (19 years ago, 27-Jan-06, to lugnet.build.mecha, FTX)
 

impossible
(score: 0.399)

  Re: Why Java for Robots
 
Bruce I guess we're going to have to differ on this one. We're talking about completely different classes of robots. This is a Lego discussion group and the vast majority of people who post here use RIS or NXT (soon) or computers of equivalent (...) (19 years ago, 20-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.398)

  Re: Why Java for Robots (was NXT and bluetooth enabled phones)
 
(...) Why do you say that? I thought we were discussing Java on robotics. You said Java for small robots was not practical. I presented our system as but one implementation which works. (...) That's the total *available* memory. The JVM is in (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.398)

  Re: How many people signed up for the NXT Developer's Program?
 
(...) Those wheels would also be good choices, and they may be better choices than the ones from 8466. However I don't think the wheels from 8466 are TOO heavy. See Steve's post here (URL) here's a link to David Koudys' page where he dropped the RC (...) (19 years ago, 19-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.398)

  Why Java for Robots
 
(...) Did you have array bound checking turned on? Do you know how many you've had? (...) That's an argument that all C programmers repeat ad nauseam. And the one about "pointer arithmetic is faster". I used to repeat them too when I was a C (...) (19 years ago, 18-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.398)

  Re: How many people signed up for the NXT Developer's Program?
 
(...) I'm wondering what it means to be "something like LabView". Robolab is something like LabView, but it isn't LabView. It is a GUI application written in G running in the LabView runtime engine. LabView itself (i.e., the editor and the (...) (19 years ago, 18-Jan-06, to lugnet.robotics)
 

impossible
(score: 0.398)

  9V train motor
 
Hi all, After discovering the hard way (by making an impossible model) that the current electric train motor model has a couple of major mistakes (the wheels are too small and the clips are too small and in the wrong place) I decided to make my own (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts, lugnet.trains, FTX)
 

impossible
(score: 0.397)

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