| | PFS Pakistani Truck
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(2 URLs) BS> (URL) The Brothers Brick> Hi all, Pictured above is my version of a Pakistani Truck. I'm rather fond of its garish look and crazy design but I'm even happier about my use of Technic in it. I managed to (URL) in> PFS-based remote-control (...) (16 years ago, 3-Dec-08, to lugnet.announce.moc, lugnet.technic, lugnet.town, FTX)
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| | Re: PF Liebherr 964 Excavator
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(...) LoL! Thanks Bob. Maybe it'll make it into the sidebar during it's next update :) Chris. (16 years ago, 3-Dec-08, to lugnet.technic)
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| | Re: Tool to reconstruct models from POV files
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(...) Such a tool already exists (with limitations), although it is probably a bit old by now. Take a look at the bottom of this page: (URL) written in Delphi (Pascal), and you're welcome to have the source if it can help you in any way. (16 years ago, 3-Dec-08, to lugnet.cad)
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| | Re: Render Effects, (Was: Re: L3P Question)
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(...) This sounds quite a lot like my Christmas tree lights, a render from 1999, (URL) go down the page a bit. This render is only illuminated by the lights in the Christmas tree, no external light sources. Please note that I have not tried this (...) (16 years ago, 3-Dec-08, to lugnet.cad)
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| | Render Effects, (Was: Re: L3P Question)
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(...) Got it. So although there is a "-ar" flag, it is not fully capable yet. I assume therefore that any of Anton's parts I wanted to use I would have to extract from his library and insert into my POV file, along with any required rotations or (...) (16 years ago, 3-Dec-08, to lugnet.cad, FTX)
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| | Re: MLCad being used by Lego Universe dev team?
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(...) So do I. I definitely think it's very cool to have a shot from my program show up in an official page at lego.com. Of course, as far as I can tell, LEGO Universe is being developed by a 3rd party (NetDevil Studios), so the shot presumably (...) (16 years ago, 3-Dec-08, to lugnet.cad, FTX)
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| | Re: Tool to reconstruct models from POV files
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(...) I don't think it's safe to assume that L3P won't change its POV output, and I don't think it's fair for the existence of a tool that depends on that output to discourage Lars from changing it. (I know you weren't implying that it would, but (...) (16 years ago, 3-Dec-08, to lugnet.cad)
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| | Re: MLCad being used by Lego Universe dev team?
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(...) I think that's pretty darned cool. Jim (16 years ago, 3-Dec-08, to lugnet.cad, FTX)
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| | Tool to reconstruct models from POV files
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I'm thinking of creating a tool to reconstruct LDR models from L3P-generated POV files. I'm wondering before I start what particular potential problems I should look out for. POV SDL is quirky to say the least, but at first glance L3P's output (...) (16 years ago, 3-Dec-08, to lugnet.cad)
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| | Re: MLCad being used by Lego Universe dev team?
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The LDraw suite of tools might be the easier method to create simple models from scratch than the heavyweight parts-authoring tools they probably use in-house. In fact, I still find the original ledit.exe by James Jessiman to be in many ways more (...) (16 years ago, 3-Dec-08, to lugnet.cad, FTX)
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