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  Screw Steve's balls, was Re: Sucking Steve's balls -
 
(...) What in the love of god is this fascination with Steve's balls?! Other than the obvious? They're hard to grab. Even Steve used these 4x4 blocks for his own 3T game. The suction cup looks finicky. It's one of those systems that is hard to (...) (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  rtlToronto 2006 shirts
 
Hello to the peoples. Snap Snap Snap. This is the new shirt design for 2006: (URL) majority of them will be on dark solid grey, not on orange. Unusual colours can be ordered though. Question for you to follow up this post on: -Would you buy one of (...) (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Redscout and Space (Lamborghini) Countach
 
On the occasion of me getting (buying) posting rights to lugnet back, I felt like presenting a couple of my newest mocs for you guys too (they've been presented at CSF a while ago). They're both based on concept art and minifig scale. The Redscout (...) (20 years ago, 9-Aug-06, to lugnet.space, lugnet.announce.moc, lugnet.build.schleim, FTX) !! 
 
  Sucking Steve's balls -
 
In another thread Derek implied that if we used the soccer balls that Steve has distributed to the Lego community, then robots built for r22 and a Tic Tac Toe game would only have one solution. "... I'm not a big fan of the soccer ball marker idea. (...) (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Bugs in rad_def.inc
 
(...) Thank YOU for making that great tutorial Geoff I'm sure we're many that has really been needing that for a long time: Personally I tried to assemble the bits and pieces strewn across lugnet and brickshelf to get the kind of renderings I've (...) (20 years ago, 9-Aug-06, to lugnet.cad.ray, FTX)
 
  Re: Our the R-games too hard?
 
(...) Well, if you make them easier in terms of more defined, I'm not sure that would be good. It would make things easier, and perhaps for first time builders it would be good... ...but then you wouldn't see different strategies. If say the rope (...) (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Our the R-games too hard?
 
I find it hard to get excited about games like tug of war. But then I've never done well with free roaming robots. Given the number of games we played on the Tug of War afternoon I don't think we had a problem with the games needing to run smoother. (...) (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Bugs in rad_def.inc
 
Thanks a bunch Jeffrey It seemed like anohter one of those offending type " 's had snuck into my povray.ini-file, thanks for making me check again, everything is working now!!! Cheers NB (20 years ago, 9-Aug-06, to lugnet.cad.ray, FTX)
 
  Our the R-games too hard?
 
Do we make the games to hard? If we had a simpler "less" complex game would the games run smother? I dont mean a "simple" game. As an example, I mean, something like tug of war, BUT not with the free rope part. Chris (20 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Rims of the Ferrari 8:1 (8674)
 
Hello to you all, Have you noticed the strange coloring of the rims of the 8674 Ferari race car? The rims are stone gray or blueish light gray. The outer side, which you see when looking at the wheel does have an aluminium colored paint. the inside (...) (20 years ago, 9-Aug-06, to lugnet.technic, lugnet.color)

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