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  *510110 (-40)
  Re: Ability of newer 9V motors
 
(...) There is a much easier way - you poke an antenna or minifig round-end baton into the polarity switch, then the elastic band can go over the top of the switch, not underneath. Jason Railton (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
 
  Re: LEGO Factory impressions
 
(...) And that is a feature we really need, at least at some point. How else can we talk about stuff (except by asking people to search by name?) More importantly, how else are we going to publicise our models and drive incremental sales into the (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)  
 
  Re: LEGO Factory impressions (US Only?)
 
(...) I must have missed the US only announcement too, my understanding was that it was a North American launch initially, however I get no prices with my location set to Canada either... Oh well, hopefully it will be available around the world (...) (21 years ago, 26-Aug-05, to lugnet.cad)
 
  Re: And that's kicking your Class [50]...
 
Jason I absolutly love it! I like how you integraded all those features into such a small locamotive. Great Job, hope you step into the stinky deisle realm again. -FLIP- (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
 
  Re: LEGO Factory impressions
 
(...) Well, not necessarily. My Railroad Crossing (rats, it seems that there are no URLs for individual models, so I can't point you directly to it) model uses parts from all five bricksets, yet the cost is $18.95. So I don't think you're buying (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
 
  Can anyone get LDGLite for OS X?
 
At Larry's suggestion, I'm trying to get LDGLite (for OS X, in my case). The (URL) LDGLite page> provides a link to an (URL) OS X app bundle>, but I've downloaded it twice now, and both times it fails to unpack, saying: "gunzip: (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: -7 al Legofest: chiusura iscrizioni per gli espositori
 
(...) sono rimasto incerto fino all'ultimo se venire o meno come espositore, poi alla fine ho optato per venire come visitatore.. non sono riuscito a fare nulla per il gbc, un po' per mancanza di idee e un po' per mancanza di tempo quando qulche (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
 
  Re: LEGO Factory impressions
 
In lugnet.cad, Thomas Main wrote: snip (...) I agree. (...) One other possibility would be allowing us to use existing bulk packs in our models. If I am building a house with a black roof, then I could upload a black roof tiles pack and use that. (...) (21 years ago, 26-Aug-05, to lugnet.general)
 
  Re: New Mocs: Classic Spac
 
(...) Your connector looks to be too high for the regular height but too low for upper levels. Does it actually connect? (...) neat CS design. I can't wait for all the interior work. The support vehicles are wonderful, especially the transport. -- (...) (21 years ago, 26-Aug-05, to lugnet.space)
 
  Crazy idea for third-party Factory-like service
 
All right, the new LDD and LEGO Factory have inspired this idea, which is a dumb one but I have to get it off my chest anyway: Somebody with reasonable technical skills and a decent amount of time on their hands could set up a service similar to (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
 
  Re: Cerco motori 9V tipo nuovo
 
(...) ciao cosa intendi per 2x1? io eventualmente dovrei avere un motore in piu'.. devo controllare ciao Cristian (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Look into the MegaPOV enhancement, I think that adds edge lines. (that's about all I know, I render using LDLite with fat edge lines configured in when I am doing instructions. I THINK maybe LDGLite supports that too? not sure) Hope that (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: How to rotate a part in LDD (Mac)?
 
(...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Thanks, Anton. I tried your converter the other day, and it gave me blank files, so I gave up on it and just downloaded L3D (which worked fine). But now I'll give your converter another try too. Incidentally, though, I don't find POV-Ray (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yep! (...) Yes, (URL) Meshwork>. I also wrote a little mini-LEGO-CAD program in (URL) once. In fact, I think you'll find it among the 3D examples that come with REALbasic. (...) Alas, no, though it would really be just a recompile. But then (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Where did we go, they asked?
 
So last night I was out around midnight at Bathurst and Bloor and I was incredibly hungry. So I thought, it would be a good idea to go to Mel's Montreal Deli, after many months of going to more health (eg Sushi on Bloor and Fresh) oriented (...) (21 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
 
  Re: Ability of newer 9V motors
 
(...) Does that rubber band pull the switch to the off position? If so, that's pretty clever. I just put my polarity switches directly onto the train transformer on that section to the left of the dial. (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) If we followed that logic, LDraw would never have existed in the first place. When LDraw started out, there were already plenty of 3D modeling systems. Heck, there were already lego-brick subsets of 3D modeling systems. Yet LDraw does exist, (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: LEGO Factory Terms Of Service
 
I'm guessing they dont want 'Lenny shot' photos. (21 years ago, 26-Aug-05, to lugnet.general, lugnet.cad)
 
  Re: New Mocs: Classic Spac
 
(...) Wow, this looks nice, a great addition to the Classic Space line. Do you have any more interior pics? They mechsuit thing is neat too. Thanks, George (21 years ago, 26-Aug-05, to lugnet.space)
 
  Re: LEGO Factory impressions
 
(...) I brought in a nifty little microfig (1) hoversled/skycar that Nik had doodled up in 1.3 into 1.4... it told me about missing parts, so I had it fetch them. Then I tried uploading it. It would not let me upload it to the Factory gallery (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) It's already there in the CVS archive. Check out the (URL) SourceForge project page> by clicking on the link at the bottom left of the bricksmith homepage. Then scroll down to the (URL) Browse CVS> link if you just want to take a peek. The (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: LDD Help Needed
 
(...) I got word from an e-mail I sent to the LDD team at Lego that this feature is being considered for a future version of the product. -- Thomas Main thomasmain@myrealbox.com (21 years ago, 26-Aug-05, to lugnet.cad)
 
  Re: LEGO Factory impressions
 
In lugnet.cad, Joe Strout wrote: <snip> (...) I guess it goes back to the intended audience. I get way too frustrated trying to use it (the no movement in x and y kills me). However, my 8 yo son used it for over 30 minutes to build a model he (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
 
  Re: LEGO Factory impressions
 
(...) Kelly, Enjoy v. 1.3....just think, you can still build with an unlimited parts palette(which users of 1.4 cannot) and, according to some, has better automatic brick placement . I am going to experiment with getting 1.3 back on my computer, (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
 
  Re: LEGO Factory impressions
 
(...) Yes, this is probably the kind of system that Jake prompted us to imagine when he asked us to ponder where this system might be 6-10 years down the road (provided it is sucessful). As you brilliantly put it, in the "World of next Thursday." I (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.general, lugnet.lego.direct)  
 
  Re: And that's kicking your Class [50]...
 
(...) I'm glad you like it. It makes it very heavy though, so it really needs both motors. Originally it just had one, but it didn't move very fast. It also made the power pick up from the back of the front motor extremely complicated. That's much (...) (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
 
  Re: -7 al Legofest: chiusura iscrizioni per gli espositori
 
(...) Ciao a tutti! Penso che domenica ci saro' anch'io. E spero di riuscire a portare un modulo GBC. Ciao. Stefano (21 years ago, 26-Aug-05, to lugnet.org.it.itlug)
 
  -7 al Legofest: chiusura iscrizioni per gli espositori
 
Desidero comunicare che e iscrizioni al Legofest per gli espositori sono chiuse. Gli spazi sono esauriti. Se qualcuno (tra coloro che non si sono iscritti) desidera portare qualche sua creazione personale, lo può ancora fare, ma non posso garantire (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
 
  Re: LEGO Factory impressions (US Only?)
 
(...) Did I miss an announcement that said Lego factory was going to be US only for a bit? With my location set to the UK it refuses to tell me the price of any models, but works if I change it to the US. C'est la vie, Only to be expected I suppose, (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
 
  Cerco motori 9V tipo nuovo
 
salve, sono a corto di motori 9 V tipo nuovo: (URL) (2x1) con motori tipo vecchio: (URL) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) source code there? I would be interested in checking it out. James (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) Agreed. (...) Ewe!!! I'll just throw in here that doing animations from text files is possible. But it is a nightmare once you want anything slightly complicated. I re-rendered the start and end keyframes in the PCS Dogfight animation so many (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  [FreeLUG : French Enthusiast LEGO(c) User Group] Les nouveautés jeudi 25 août 2005
 
Bonjour Voici la lettre d'information du site "FreeLUG : French Enthusiast LEGO(c) User Group" ((URL) lettre recense les articles et les brèves publiés depuis 1 jours. Nouvelles brèves ---...--- * Un nouveau titre à ajouter à votre bibliothèque * - (...) (21 years ago, 26-Aug-05, to lugnet.org.fr.freelug)
 
  Starting a LUG
 
Hey there. This coming school year, I'll be entering high school. I am going to get some of my friends and a teacher sponsor and start a LUG. As this LUG is going to be a club at my school, only registered students will be able to join, but it's a (...) (21 years ago, 26-Aug-05, to lugnet.announce, lugnet.loc.us.ak, lugnet.org.us)
 
  Re: MLCAD mirrored submodels - Help please
 
(...) Thanks Dean, very helpful!! :) - Seriously, I'd be very grateful if you could let me know if you can remember where. By the way, I love your Gallery page - especially the great internal lighting effects on the engine shed - Well done! Torben (21 years ago, 26-Aug-05, to lugnet.cad.mlcad)
 
  Re: idee per Torino
 
(...) Questo modello e' veramente impressionante! 8-O E pensare che ho corso il rischio di vederlo dal vivo andando alla Celebration III ad Indianapolis. :-( Comunque il modellista di un mostro simile deve essere un vero genio. Nella galleria su (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug)
 
  Re: Allan Bedford "Unofficial LEGO builder's guide"
 
Great, Just great.. First Gerhard R Istok's CD, and now this.... I'm going to be a broke broke man in the near future :) Looks fantastic , If the rest of the book is as good as the micro chapter, I can see this being popular. I real like how clearly (...) (21 years ago, 26-Aug-05, to lugnet.books, FTX)
 
  Re: Requirements for Mac LDD
 
(...) Oh man.... that is just cruel!!! Chris (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)


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