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(...) LEGO string is a tri-twist. LSynth knows about twisting things (e.g. minifig-chain). LSynth's twist amount/fixed segment is configurable. We could decide what the sortest segment we would ever need and then maybe use 3, 6, or 9 cylinders to (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: I'm not a trainhead!!
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(...) Although the fact the camera turned to follow the corner helped a lot. It would have been even worse if he didn't do that. Derek (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | Re: I'm not a trainhead!!
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(...) Part of it is that the radius of the tracks is very tight, the trains are by nature very tall, Chris had the camera mounted off center too, so it all adds up to be pretty jarring. Calum (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | new pcs mocs
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Hi, I've been trying to make some more pcs spaceships ... here they are: a observation ship: (2 URLs) some support ships: (4 URLs) a large planetary support vessel: (2 URLs) LMKWYT Didier (21 years ago, 26-Apr-05, to lugnet.space, FTX)
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 | | Re: LSynth and string
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(...) Should the black be changed to "main color" but the grey left as is? My quick cheat was that by using grey with the black I was sort of, at low rez, mimicking the highlighting that you get from the string's surface (most string fibers are (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) I like Larry's string part better for several reasons. His braid is implemented as twisted surfaces rather than edge lines so it'll show up in both LDRAW and POV. It also uses many less poly's so it'll draw significantly faster. And finally, (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) Those certainly are advantages. I just crashed MLCad trying to use it in a model so I could play with the color so it took me a while to look at it. Honestly, I don't think it does any better at modeling twisting than I did. I at least have (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) <snip> (...) I'll check it out tonight. Maybe we can let Larry off the hook :P (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) Is this one any better? (URL) does have the advantage of actually being submitted to the Parts Tracker, and now it's certified for the next release. Steve (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: I need geek help please
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(...) I bet you get lots of help but if not, you may want to also try off-topic.geek (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto, FTX)
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 | | Re: I'm not a trainhead!!
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Man, those trains take those corners fast! I felt like I was being thrown around just watching that. Those poor mini-figures sure must have a rough commute... -Greg (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | I need geek help please
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I need geek (said in a totally respectful manner) help please. I know this is totally off topic, but since im the pc "guru" in my circle (yeah I know, pathetic) Im turning to rtl for help here. As I mentioned, new computer, first time on XP.... (...) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto, FTX)
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 | | Re: LSynth and string
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(...) I can think of a way to deal with different coloured strands. You rotate each element (with the multiple-colours defined on it) around the gradient of the position of each element, increasing the angle as you go along. I can send details on (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Robotic simulators
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(...) Dear Dan, I'm an Applied Mathematician/Physicist and have been to a couple of meetings where we take problems pozed by companies that can't solve them in-house. One set of these meeting is in Denmark and I was speaking to some people who were (...) (21 years ago, 26-Apr-05, to lugnet.robotics)
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 | | Re: LSynth and string
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(...) er... ya. Didn't they actually DO green string already or am I misremembering? (...) That's pathetic. (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) Will it be a problem if LEGO ever do green string? ;) At this time, using the best available string element seems like the way to go. AFAIK, Larry's string is the best. Steve (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Robotic simulators
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Dan (...) new (...) tech, (...) the (...) I don't think it's a technical problem, I think it's down to budgets. It _can_ be done well (or at least faked well) on a PC but it costs too much. 90% of users don't care and the accountants who run games (...) (21 years ago, 26-Apr-05, to lugnet.robotics)
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 | | Re: Sweep Building
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(...) Calum - I noticed that building right away in the photos that others had posted. It jumped right out at me. Brilliant! And much thanks for taking the time to put together the "behind the scenes" look at the Sweep Building. I think it is (...) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Badgering emails
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(...) Stop doing that when I'm drinking milk.... (URL) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Robotic simulators
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Steve (...) No. Even in the 2D version, you can have different weight distribution, different motors and gears and any number of different wheels arranged where you like with akerman steering, skid steering, idler wheels, casters, etc. Then the (...) (21 years ago, 26-Apr-05, to lugnet.robotics)
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