 | | Re: Let there be .space
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(...) It's so awesome!! Seein the HopLab runnin fer it's life then a SLAM comin' in to save the day... it's more than I can take! Thanks for allowin' these PCS ships in the movie. I can't wait to see more soon. Anton and the rest, EXCELLENT work. (...) (21 years ago, 12-Dec-04, to lugnet.space, lugnet.cad, FTX)
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 | | Re: pcs site
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(...) Hey Tyler, thanks for lookin in at the PCS man. As Jon said, there will be a PCS site soon. I'll have my stuff on it and links to the many fine PCS ships built by builders of .space. Keep buildin em spacey. ~^- (URL) ~^- Admiral Giddens <>< (...) (21 years ago, 12-Dec-04, to lugnet.space, FTX)
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 | | Re: New MOC: Sparrowhawk Pirate Strike Craft
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(...) Cool. I love the asymmetry of that ship, as well as it's unusual engine. Nice handling of the angled pieces in front. I do feel like there should be more bulk between the engine and the front of the craft - from a geeky engineering standpoint (...) (21 years ago, 12-Dec-04, to lugnet.space, FTX)
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 | | Re: Idea Crunching
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(...) I use wheels quite often for engines, but usually mix them in with other cylinder-like pieces. I'm also quite proud of some of my housings around the engines, particularly with boat hulls, as in here: (URL) and here: (URL) second has another (...) (21 years ago, 12-Dec-04, to lugnet.space, FTX)
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 | | Fabiosali
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This guy is good. His style is similar to Dennis Bossman, but uses a different scale. I think his creations work too. (URL) (21 years ago, 12-Dec-04, to lugnet.technic)
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 | | Re: Ciao
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(...) ciao! è un piacere risentirti!:-) (...) i miei più vivissimi complimenti!! (...) faccia farei..sono ancora uno tra quelli che non ha avuto ancora il piacere di vederla e mi piacerebbe tanto!..chissà magari un giorno...:-) ciao! Matteo (21 years ago, 11-Dec-04, to lugnet.org.it.itlug)
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 | | Re: Ultimate ROBOLAB
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(...) Claude, what you have done is very exciting. While I program all my projects using Robolab, I suspect that 'Ultimate Robolab' is so far above my capabilities that I should not attempt to use it. Here's what I understand: Ultimate Robolab is a (...) (21 years ago, 11-Dec-04, to lugnet.robotics)
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 | | Re: Idea Crunching: Engines
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(...) I've compiled a folder of engine pictures, including those mentioned in this thread. (URL) Engine Inspiratation> If you know of a good addition, email me. ~Kevoh (21 years ago, 11-Dec-04, to lugnet.space, FTX)
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 | | Re: Brick Testament: Story of Christmas in Entertainment Weekly
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(...) Just to follow-up, I put a scan of this piece on the Brick Testament press page here: (URL) (21 years ago, 11-Dec-04, to lugnet.mediawatch)
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 | | Ciao
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Ho scritto su .market e mi sembrava un po' scortese non salutare anche di qua. Sono stato un po' assente da Zwolle 03 (Overdose Lego) e saluto tutti quelli che non conosco ancora, gli altri bene o male li sento ogni tanto. Così come una tradizione (...) (21 years ago, 11-Dec-04, to lugnet.org.it.itlug)
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 | | Vendo sets Technic MISB/MIB
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Premessa: E' un po' che non mi faccio vivo sui NG per cui saluto tutti quelli che ancora non conosco :-). Se qualcuno mi conosce di vista sono quello con la faccia "sveglia" in questa pagina (URL) alle ciance, anch'io sto facendo un po' d'ordine (...) (21 years ago, 11-Dec-04, to lugnet.org.it.itlug.market)
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 | | Nice Viper
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I was browsing Brickshelf when I saw this (URL) only is it a nice model and nice renders the thing that struck me most was how much work must have gone into placing and rotating the parts into their non-standard positions Tim (21 years ago, 11-Dec-04, to lugnet.cad)
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 | | Re: Let there be .space
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(...) Cool! Thanks! Pause it around second 2, check out the Piranha pilot. :) James (21 years ago, 11-Dec-04, to lugnet.space, lugnet.cad, FTX)
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 | | Re: SSClagorpion - Status Report
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Ok, It's December now...any status changes? I've gotten exhausted holding my breath, so I've begun my own.. but must wait until January to buy the rest of the parts I need... (...) (21 years ago, 11-Dec-04, to lugnet.technic)
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 | | Re: Let there be .space
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(...) I think I downplayed the differences between Anton's parts and Ldraw. The Ldraw library is made up of lines, triangles, etc that represent walls. The parts are "hollow". Anton's parts represent cylinders, cubes, spheres, etc. Anton's parts are (...) (21 years ago, 11-Dec-04, to lugnet.space, lugnet.cad)
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 | | Re: la mia collezione
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Per sapere i pezzi se ti sei iscritto a LUGNET ti fai la pagina personale ,(URL) , e scrive i tuoi set,quelli che cerchi e quelli che vendi. In fondo c'è il totale dei pezzi. Ciao Fabio "Andrea Grazi" <andrea.grazi@tiscalinet.it> ha scritto nel (...) (21 years ago, 11-Dec-04, to lugnet.org.it.itlug)
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 | | Re: Let there be .space
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(...) In an effort to make it more viewable, we tried to make it open in the QuickTime Player and not in the web browser. In the process, it broke it! We had to delete the article and repost it. It is now at: (URL) you are still having problems (...) (21 years ago, 11-Dec-04, to lugnet.space, lugnet.cad)
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 | | binaural sensor
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also look at this (URL) could be the base for a robot that is listening to "His master's voice" :) (21 years ago, 11-Dec-04, to lugnet.robotics)
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 | | Re: Modelling Indian Railways In Lego- A tutorial
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(...) We're always interested in submissions! We'll work offline with you on this. (and if others would like to submit stuff, we would love to hear from you too!) (21 years ago, 11-Dec-04, to lugnet.publish)
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 | | Re: New England Church - MOC for Lego Factory week 4
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(...) Thank you. And I think I might have an answer to your dilemma. If you hit the alt key while moving the mouse, you can rotate the model to any degree. Granted, you can only look dead on while you are in the process of moving, so you will have (...) (21 years ago, 11-Dec-04, to lugnet.build.microscale, FTX)
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