| | Links... Re: Land mine robot
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(URL) Original Message ----- From: "Scott Davis" <rcx2man@hotmail.com> To: <lego-robotics@crynwr.com> Sent: Sunday, January 12, 2003 10:08 PM Subject: Land mine robot (...) thought (...) I (...) (22 years ago, 13-Jan-03, to lugnet.robotics)
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| | Re: Land mine robot
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(...) A Hall Effect sensor with suitable signal conditioning would be one way, if they're ferric. Another, assuming all your 'mines' are ferric, would be to put a magnet on a swing arm with a switch that would engage when the magent was attracted to (...) (22 years ago, 13-Jan-03, to lugnet.robotics)
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| | 8854,6011,733,6414 and more auctioned in my store!
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Hi all, I'm auctioning a lot of stuff (sets and parts) in my store Poldo's! Take a look here: (URL) click on "show all auction items" under "clearance sale" Good Luck !! Gianluca ___...___ Mio Yahoo!: personalizza Yahoo! come piace a te (URL) (22 years ago, 13-Jan-03, to lugnet.market.auction)
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| | Re: How many bad men are good
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(...) My thoughts are that the undead don't need to be large numbers since they can rise again. The demons and such can be risen. All you need is a necromancer or dark wizard and you can make as many as you need. As for story purposes you can say as (...) (22 years ago, 13-Jan-03, to lugnet.castle)
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| | Re: Land mine robot
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How about using magnets for mines and reed switch-based sensors for detection? (...) (22 years ago, 13-Jan-03, to lugnet.robotics)
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| | Re: Land mine robot
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I bought a metal detector circuit kit to do the same thing. Even though the kit was a good value (around $15), it requires a radio. A little dismayed (since I don't want to add a metal detector AND radio to a bot), I searched the net for schematics (...) (22 years ago, 13-Jan-03, to lugnet.robotics)
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| | Re: New Mosaic: Map of the USA
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(...) Ahh, I remember that! (...) Either population density dots, or just stacking them on top of one another if there's more of the same from a given area. I know at Brickfest there will be many a dot from the Northern Virginia area. (...) (...) (22 years ago, 13-Jan-03, to lugnet.build.sculpture)
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| | FS: Maersk blue bricks and plates
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Hello, I have small quantities (less than 100) of some sizes of Maersk blue bricks and plates for sale in my Bricklink shop: (URL) for looking! /Eric M/ (22 years ago, 13-Jan-03, to lugnet.market.brickshops, lugnet.market.buy-sell-trade)
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| | Land mine robot
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Hi, I thought of a new project and would like some input on the idea. My idea is to set up a sand box and hide objects to simulate land mines. My thought was to have a robot search for the hidden mines. My question is, how can I get the robot to (...) (22 years ago, 13-Jan-03, to lugnet.robotics)
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| | Re: The Quasar
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Cool. Like Paul said, the first thing I thought of when I saw it was "racing boat". The shape of it is really pleasing. I think that the sporadic black and antifreeze bits detract a bit from the model. I makes an otherwise clean design look kind of (...) (22 years ago, 13-Jan-03, to lugnet.space)
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| | greebling for keeps
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oh yeah, very nice. although you want to keep in mind what adrian said: build what YOU like, and don't mind us ***holes (paraphrasing) this is really nice now, keeping the greeblies in between the slopes and behind the engine panels is really (...) (22 years ago, 13-Jan-03, to lugnet.space)
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| | *** LDView Version 1.9.9 Released ***
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LDView version 1.9.9 is now available, in both source and binary forms. You can download either from: (URL) highlights of version 1.9.9 include: Fixed smoothing of curves. (It was broken completely in 1.9.8.) Changed from ZIP-based distribution to (...) (22 years ago, 13-Jan-03, to lugnet.announce, lugnet.cad)
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| | Re: New Space MOCs
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John, While I think the ship looked good the way it was (yeah, if it were to *really* fly thru space it might get ripped up, and maybe "fighter" wasn't the best description for it), this is even better. I think it's fine just the way it is now. Maye (...) (22 years ago, 13-Jan-03, to lugnet.space)
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| | Re: New Space MOCs
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Okay, I've stripped most of the greeblies: (URL) this a good place to start redesigning the model? PLMKWYT. -JHK (...) (22 years ago, 13-Jan-03, to lugnet.space)
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| | Re: LEGOLand Store in Carlsbad?
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(...) hehe, my ears were burning. But yes, there is a store in the mall by Legoland during the holiday season. But when I was there this last weekend they told me today (Sunday, Jan 12th) was going to be the last day it was open. Its just a holiday (...) (22 years ago, 13-Jan-03, to lugnet.market.shopping)
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| | Re: TLG ad in Model Railroader
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Yes, this is basically a dream come true. I recall dreaming of the day when you could do a GATS. Then a complete fantacy was that LEGO would ever be consisdered legit. And now... the ad and the rag says it all! SteveB (...) (22 years ago, 13-Jan-03, to lugnet.trains)
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| | Re: New Space MOCs
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Wow, thanks for the very detailed response, Paul. I might change the story line... -JHK (who's going to go and redesign the Heavy Fighter, or perhaps take it apart and try to build a greeblie-less ship) (...) (22 years ago, 13-Jan-03, to lugnet.space)
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| | Re: B&O V-2 Hudson Steam Engine
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Hi Tom, Very nice job. I love the simple lines. Yet has plenty of detail. I guess I'm on the other end of the spectrum from Larry on that point! I am working on a 4-6-4 right now too, so I have a couple questions. Are your drivers attached to the (...) (22 years ago, 13-Jan-03, to lugnet.trains)
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| | Re: Calling for BricksWest train sessions
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Final seesion list: LIST OF SESSIONS: The Making of a Multi-Dimensional Train Layout - Robert Powell *Beyond LDraw: The Making of a Train Instruction Book - Steven Barile *Detailing in LEGO - Jeremy Rear Design Study: New Track Geometry - Ben (...) (22 years ago, 13-Jan-03, to lugnet.trains)
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| | to greeble or not to greeble
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(...) well, there are basically two 'kinds' of design: 1) greebled, machinery, "dirty" look 2) smooth, sleek, refined, "clean" look #1 shows up in a lot of movies like Aliens, et al where you see lots of greeblies all over everything. #2 shows up in (...) (22 years ago, 13-Jan-03, to lugnet.space)
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