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 Gaming / BrikWars / *317 (-10)
  Re: The steampunk skiff 'Egregious'
 
(...) Wow! Very inpressive. Excellent details, weaponry and such. This is also a great example in my book of how to use the two different browns together. The two different tones add so much to this. Simply fabulous. Best, Jonathan (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
 
  Re: The steampunk skiff 'Egregious'
 
(...) --snip-- (...) That's rather incredibly cool. I particularly like how it's quite 'realistic' within its own logic: the grilles over the fans, the cannnon balls, the equipment. Most excellent steampunk. The split hull construction is (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, FTX)
 
  The steampunk skiff 'Egregious'
 
Loosely inspired by some gorgeous SW Sail Barge MOCs on Brickshelf, NELUG's latest [1] Brikwars game featured a steampunk skiff battle set above the desolate Kar'Zuba desert. Every skiff represented a Trading Guild, and upon arrival at the outskirts (...) (17 years ago, 25-Jun-07, to lugnet.gaming.brikwars, lugnet.announce.moc, lugnet.pirates, lugnet.build.schleim, lugnet.adventurers, FTX) !! 
 
  Re: BrikWars - Battle Road
 
(...) Oops. I'd forgotten about that one. (...) I thought they worked really well. I was actually hoping for some squad-on-squad combat, but it didn't work out that way. I'd also love to play a larger scale game using squads at some point. Something (...) (17 years ago, 12-May-07, to lugnet.gaming.brikwars, FTX)
 
  Re: BrikWars - Battle Road
 
(...) Now hold on! The Treaty of Versailles wasn't a real event? How did the squad rules work out for you guys? I notice you used the word "attempt." (...) They're nice, although I wonder how you could scale them for larger squads. It doesn't make (...) (17 years ago, 11-May-07, to lugnet.gaming.brikwars, FTX)
 
  BrikWars - Battle Road
 
Over the weekend, members of (URL) NELUG> re-enacted the first battle of the American Revolution. This was the second game for our second Year of BrikWars. Our goal is to have at least six games by the end of the year. The original scenario rules (...) (17 years ago, 16-Apr-07, to lugnet.gaming.brikwars, lugnet.loc.us.ct, lugnet.loc.us.ma, lugnet.loc.us.me, lugnet.loc.us.nh, lugnet.loc.us.ri, lugnet.loc.us.vt, lugnet.org.us.nelug, FTX) ! 
 
  ClueGo: Detective work was never so messy
 
Hi all! ClueGo is an idea I've been toying with for some time now. It mixes the game of Cluedo (a relativly boring detective game) with Brickwars. After a few plays to see if the game balance was playable and making a few props, Christmas provided (...) (17 years ago, 2-Jan-07, to lugnet.announce.moc, lugnet.gaming.brikwars, lugnet.fun, FTX) ! 
 
  Re: BrikWars - Klassik Space
 
(...) Wow! That's a nice site to see. But that must have been a very high CP battle, with all those large vehicles. ;) If you have stats on them, they really should be added to the Brikwars Links page, as others of us would love to use them. Who (...) (17 years ago, 13-Dec-06, to lugnet.gaming.brikwars)
 
  BrikWars - Klassik Space
 
NELUG just recently had a Classic-Space themed game, which I must say was just fun anticipating (And building all those old classic space sets again). See pictures here: (URL) BrikWars) (17 years ago, 12-Dec-06, to lugnet.gaming.brikwars, lugnet.space, lugnet.org.us.nelug)
 
  Re: Virtual BrikWars?
 
(...) There've been a few. I remember seeing one done in Python, and another in ScreenMonkey (if I remember right). There are a couple of different programs now that let you do all kinds of miniature gaming over the web. (...) On the soldier's turn, (...) (18 years ago, 31-Jul-06, to lugnet.gaming.brikwars)


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