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 CAD / LDD / *246 (-20)
  Re: LDD worse than before?
 
(...) I tried to reproduce the problem without success, all seems to work fine. Philo (14 years ago, 30-Oct-10, to lugnet.cad.ldd)
 
  LDD worse than before?
 
Not sure if it is just me, but has the new version of LDD gone a little crazy? I have been trying to place a 4x4 plate on top of a square made with two 1x2 and two 1x4 bricks, and it will not line up whatsoever. It has the plate half a stud off each (...) (14 years ago, 30-Oct-10, to lugnet.cad.ldd)
 
  Unable to import LDraw file in LDD 4
 
Hi all, After updating LDD to version 4, the import of an LDraw file does not work anymore :-( Anyone know how to fix this? It seems the ldraw.xml file is missing. The library in this new version is now one big .lif file, where as the previous (...) (14 years ago, 29-Oct-10, to lugnet.cad.ldd)
 
  Re: Does LDD's LDraw importer actually work?
 
After today's update to LDD version 4 it doesn't work anymore... :-( (14 years ago, 29-Oct-10, to lugnet.cad.ldd)
 
  Re: Does LDD's LDraw importer actually work?
 
(...) <steps to use LDD to import under Winders> (...) I can do it. ;-) I got to meet the architect for LDD at Brickcon. Consider it done. :) -- joshuaD (14 years ago, 25-Mar-10, to lugnet.cad.ldd)
 
  Re: Does LDD's LDraw importer actually work?
 
(...) Thanks Joshua. This is what I wanted to hear. I figured out what the problem is. The Mac version of LDD expects imported LDraw files to have Unix line endings (LF), and silently fails if the line endings are in another format. Ironically, it (...) (14 years ago, 25-Mar-10, to lugnet.cad.ldd, FTX)
 
  Re: Does LDD's LDraw importer actually work?
 
(...) FWIW, 1) I run LEGO Digital Designer 3.0.11 under Windows 7 2) I chose Creator Freebuild (shouldn't matter with this test) 3) I executed menu: File | Import 4) Picked exported.dat off my desktop (how I saved this text, using notepad) (note (...) (14 years ago, 22-Mar-10, to lugnet.cad.ldd)
 
  Re: Does LDD's LDraw importer actually work?
 
--snip-- (...) Well it's definitely not overlap then. I assume that both coloured 1x1s exist too... Did you try removing the superfluous fractional digits? I'm relying on hunches here and don't have LDD installed but I do remember weird problems to (...) (14 years ago, 22-Mar-10, to lugnet.cad.ldd, FTX)
 
  Re: Does LDD's LDraw importer actually work?
 
(...) This is the file that LDD exported: 0 exported 0 Author: LEGO Digital Designer 3.0 1 71 -190 -24 -190.0000152587890625 1 0 0 0 1 0 0 0 1 3005.dat 1 14 170 -24 210.0000152587890625 1 0 0 0 1 0 0 0 1 3005.dat The two bricks are about 20 studs (...) (14 years ago, 22-Mar-10, to lugnet.cad.ldd, FTX)
 
  Re: Does LDD's LDraw importer actually work?
 
(...) I've never had it properly confirmed but I'm fairly certain the problem with import is that the overlap detection is way too overzealous. Which means that when you read in a file it decides the parts conflict and can't be there. It's (...) (14 years ago, 22-Mar-10, to lugnet.cad.ldd, FTX)
 
  Does LDD's LDraw importer actually work?
 
I recently had a Bricksmith user write asking for help importing an LDraw file into LDD. (He was using LDraw because LDD made it very difficult to build his model.) But when he attempts to import the LDraw file, he sees at most the first brick of (...) (14 years ago, 22-Mar-10, to lugnet.cad.ldd, FTX)
 
  BrickHelper v1.1 released
 
Hi guys, Just thought I would announce the release of BrickHelper v1.1. This is my utility program that lets you list the parts inventory of creations made in LDD, and export that inventory to a Bricklink wanted list, which you can then upload to (...) (14 years ago, 21-Mar-10, to lugnet.cad.ldd)
 
  Re: LDraw.xml now at version 1.81.3 LDD
 
Now at version 1.81.3 with LDD version 3.0.11 with brick version 114 (URL) New LDraw.xml Ver. 1.81.3 for LDR to LDD Conversions> Gallagher (URL) GallaghersArt.com> (14 years ago, 28-Dec-09, to lugnet.cad.ldd, FTX)
 
  LDraw.xml now at version 1.81 LDD
 
You can view all the info and download the current LDraw.xml version 1.81 public and beta version from my site. Due to some browsers that add extra characters to the file I have now made both versions as a ZIP download. And since Brickshelf expands (...) (14 years ago, 22-Dec-09, to lugnet.cad.ldd, FTX)  
 
  ** Current Conversion file for LDraw to LDD ver. 1.7
 
Just went through the parts and we do have a good amount of new parts added with this update. Fixed and added many colors. For now I’m sticking to the parts that are easy to get done. Going for the bulk first, I will then work on the complex parts (...) (15 years ago, 7-Sep-09, to lugnet.cad.ldd, FTX)
 
  LDD - Robotic Gripper
 
I modeled a robotic gripper end effector in LEGO Digital Designer. This design is the result of work I have done and a combination of techniques I have seen on Brickshelf.com. (URL) I have used this design on some of the Chassis prototypes I have (...) (15 years ago, 8-Aug-09, to lugnet.announce.moc, lugnet.technic, lugnet.robotics, lugnet.cad.ldd, FTX)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) IIRC, what I did was copy-paste the opposite end of that moonbase module. (...) That is certainly doable. However, I have more pressing matters to attend, and my knowledge of computational geometry (or lack of) could pose a problem. Those (...) (15 years ago, 20-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
"ivansanchez" <ivan@sanchezortega.es> wrote in message news:KLFwK1.LqK@lugnet.com... (...) I see. I not only had to move the surrounding windscreens, I also had to move the surrounding 1x6 curved slope bricks, and a 1x1 technic brick with hole, (...) (15 years ago, 19-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) Connection != collision. I do think LDD could still know about studs and axles and ignore hulls. On the other hand... Geoffrey Hyde wrote: (...) Well, this is a CAD software, and I expect everything to be perfectly aligned to a 1-LDU grid, (...) (15 years ago, 18-Jun-09, to lugnet.cad.ldd)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) It may be a bit off but... it works! (...) ...NXT programming language and firmware in version 2 switched to floating points... for the best and/or for the worse ;o) (...) I have no true information here, but I believe this is simply (...) (15 years ago, 18-Jun-09, to lugnet.cad.ldd)


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