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In lugnet.trains, Juergen Stuber writes:
> > > > In lugnet.trains, James Brown writes:
> > > > > For NALUG's upcoming show in September, I volunteered to design a motorized
> > > > > switch, and here is the result:
> > > > >
> > > > > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=18417
> > > > >
> > > > > Any feedback would be appreciated!
>
> Take a look at this thread:
> http://news.lugnet.com/trains/?n=8451
Hi Jürgen,
I had looked at that thread a while ago for ideas, but skipped a lot of the
suggestions because they involved sensors or complex-seeming technic
assemblies. Looking through it again, I find that my switch is *very*
similar to Carlo Ottolina's (sp?), except for the touch sensor. I wanted to
avoid anything expensive like touch sensors or RCX bricks because we (NALUG)
have 23 switches on our layout this year, and 23 is a lot of expensive
sensors! (and 8 is a lot of expensive RCX bricks, too...)
thanks,
James
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Message has 1 Reply: | | Re: Motorized Switch
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| "James Brown" <galliard@shades-of-night.com> wrote in message news:GxCEMC.Ayo@lugnet.com... (...) the (...) Hey! That's me!... (...) (NALUG) (...) Mario Ferrari built a sensorless version of my switch that worked well enough. I had to use the (...) (22 years ago, 7-Jun-02, to lugnet.trains, lugnet.technic)
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