Subject:
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Re: 'Dog Bone' (improved reversing loop)
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Newsgroups:
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lugnet.trains
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Date:
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Wed, 7 Mar 2001 17:44:42 GMT
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Viewed:
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1942 times
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I think this is an excellent idea and will add it to the LUGNET trains FAQ
I'm working on. If you see posts you think are excellent ideas, feel free to
cross-post them to .faq.
Thanks
Cary
"Manfred Moolhuysen" <moom@nospamchello.nl> wrote in message
news:G9DpBp.JHv@lugnet.com...
> In lugnet.trains, John Gerlach writes:
> > In lugnet.trains, Eric Kingsley writes:
> > > I think it would be nice if we could run trains on a layout in a "Dog Bone"
> > > configuration (I.E. 2 reversing loops connected by a length of staight track)
> > > with some sort of RCX style control to work the switches and power going
> > > through the loops. [snip]
> > I'm working on that very thing for the new GMLTC layout. I've got it pieced
> > together (no pun intended!) in my head, it's just a matter of programming
> > the RCX and give it a whirl. If I'm thinking of everything correctly, it's
> > a simpler solution than you might think!
>
> After I had build my first reversing loop, I discovered it was possible to
> operate such a loop without te need for setting the switch. Ofcourse this
> requires that you always run through the loop in the same direction, but you
> probably want to do this anyway to keep the automated control simple.
>
> In the original version of the reverse loop, the "inside leg" rail between
> the switch and the isolated section was unpowered until you operated the switch.
> To avoid this problem, make only three isolation points instead of four. The
> omission of the 4th isolation point on the "inside leg" rail near the switch
> allows this leg to recieve current comming from the isolated section.
> The train "klicks" trough the switch without any effort (it's pushing the
> springy points open)
> This setup works very smoothly, it has been tested rigorously on our club
> meetings, by children operating it for 5 hours constantly. Now, even when
> the train is running, you're able to reverse polarity on the main track,
> just as long as the motor is within the isolated section. This should be
> feasable with an automated control also.
>
> Greetings, M. Moolhuysen.
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Message is in Reply To:
![](/news/x.gif) | | Re: 'Dog Bone' (improved reversing loop)
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| (...) [snip] (...) After I had build my first reversing loop, I discovered it was possible to operate such a loop without te need for setting the switch. Ofcourse this requires that you always run through the loop in the same direction, but you (...) (23 years ago, 26-Feb-01, to lugnet.trains)
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34 Messages in This Thread: ![Track to return engine? In English? -Sonnich Jensen (25-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: Track to return engine? In English? -James Powell (25-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: Track to return engine? In English? -Frank Filz (25-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Track to return engine? In English? -Sonnich Jensen (26-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Track to return engine? In English? -Harvey Henkelman (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: Track to return engine? In English? -Josh Baakko (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: Track to return engine? In English? -Larry Pieniazek (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: Track to return engine? In English? -Eric Kingsley (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' -John Gerlach (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' -Larry Pieniazek (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' -James Brown (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' -Eric Kingsley (26-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' - definition -Steve Chapple (6-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' - definition -Sonnich Jensen (6-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: 'Dog Bone' - definition -Jonathan Reynolds (10-Mar-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' - definition -Larry Pieniazek (11-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' - definition -Frank Filz (11-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: 'Dog Bone' - definition -Larry Pieniazek (11-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Track Designer (was: 'Dog Bone' - definition) -Manfred Moolhuysen (11-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: Track Designer (was: 'Dog Bone' - definition) -Larry Pieniazek (13-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: Track Designer (was: 'Dog Bone' - definition) -Ross Crawford (15-Mar-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' - definition -Frank Filz (12-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: 'Dog Bone' - definition -Steve Chapple (13-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: 'Dog Bone' - definition -Frank Filz (13-Mar-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' - definition -James Brown (13-Mar-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' - definition -Steve Chapple (13-Mar-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: 'Dog Bone' - definition -Larry Pieniazek (13-Mar-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: 'Dog Bone' -Eric Kingsley (26-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' -Kevin Wilson (27-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: 'Dog Bone' (improved reversing loop) -Manfred Moolhuysen (26-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Track to return engine? In English? -Ross Crawford (27-Feb-01 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Track to return engine? In English? -Jeff Christner (27-Feb-01 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: Track to return engine? In English? -Sonnich Jensen (26-Feb-01 to lugnet.trains)](/news/x.gif)
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