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Subject: 
Re: Unfinished Dropship
Newsgroups: 
lugnet.space
Date: 
Thu, 22 Dec 2005 04:46:41 GMT
Viewed: 
2782 times
  
In lugnet.space, Kyle Vrieze wrote:
   In lugnet.space, Mladen Pejic wrote:
  

I started this MOC back in August and stopped working on it by early September due to school. Unfortunately, I lost interest in completing it, and have to disassemble it for a new project I am planning for the winter break.

A few notes about the dropship:

It’s crew consists of one pilot and one weapons officer. It was intended to be armed and carry two APCs. The four drums on the sides are fuel tanks and also house parachutes to assist in braking the dropship when landing with a heavy load.

Aside from the overall SNOT construction, I discovered an interesting new use for part 30535.

That’s all folks! :-)

Mladen Pejic

I’m sorry this didn’t make it to completion, but glad you posted it. A dropship needs a big squarish interior to hold the APCs or mechs or whatever, but a big squarish interior leads to a big ugly box of an exterior. I like how you used your unique studless-shell technique to solve this problem, with a hexagonal cross-section. I had a similar idea with the Aggressor, and when I was finished I wished I had set the wider part of the cross-section at the bottom instead of the top, like you did here. I love the retro-rocket array mounted on the short leg of the hexagon.

Thanks Kyle!

Yes, doing a whole ship in SNOT helps get rid of boxiness. I still want to experiment with other geometric shapes. I think even a pentagon cross-section would work for a dropship... Just thinking about it gives me ideas about ramp, weapon, engine, etc. placement. :-D

  
I think you ended up with a very cool and well-detailed main body, but the big challenge with a tube-style dropship is capping off either end in an interesting way, and it looks like that’s where the project came to a stop.

Yes, exactly.

It’s funny how we have this weird dialogue as builders. You build something and it inspires me, which in turn inspires you and so on. That is exactly what happened after I looked at pics of your Aggressor. In fact, when I came to building the front end, I looked at how you solved the problem before proceeding with my own ideas. You are indeed correct when you say capping the ends is a design challenge.

I think the front of my dropship would have been okay, as the four angled sides create mandibles of sorts, which create nice niches for weapons and such. The problem really came with the rear. If I placed a huge flat ramp there, the rear would be very boring, as in my older Landing Barge.

That’s why I think your sideways entry/egress scheme is better. It might necessitate more structural beams about and below, but it would be worth it IMO. It would also allow for a better engine design, instead of my awkward nacelle solution. The only thing I would do different from you is make the hatches double as ramps...

LOL I can’t believe how much I’ve just written about this. I just gotta try my hand at another dropship next year!

  
Anyhow, I’m glad you posted pics before disassembly. I’d like to do another cap-ship at some point, and I can come back to these for ideas. Hope your new project works out great!

Thanks again!

I’ll look to your work for inspiration as well. Heh.

Mladen Pejic



Message is in Reply To:
  Re: Unfinished Dropship
 
(...) I'm sorry this didn't make it to completion, but glad you posted it. A dropship needs a big squarish interior to hold the APCs or mechs or whatever, but a big squarish interior leads to a big ugly box of an exterior. I like how you used your (...) (19 years ago, 22-Dec-05, to lugnet.space, FTX)

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