To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / 24309
24308  |  24310
Subject: 
Theoretical Question: Missile Design
Newsgroups: 
lugnet.space
Date: 
Fri, 6 Jun 2003 21:00:27 GMT
Highlighted: 
(details)
Viewed: 
434 times
  
Theoretically speaking, or is it hypothetically, what would an ideal space missile look like?

concerning my picture here:

i’ve got one big missile and several smaller ones that feature fins. fins, of course, help control direction in an atmosphere. but would they be useful in space?

i ask because on my fighters i often use “wings” which i call stabilizers. The idea is that having engines farther away from the central axis would make the fighter more maneuverable and stable. “wings” also work well in mounting guns on the wings with that they create an ‘X’ with their gunfire, which makes aiming and hitting enemies easier.

but my problem is more than just should i use fins: if i lose fins because they aren’t important in an atmosphere, shouldn’t i also lose the cylinder and cone/dome top? it seems the entire design of a missile is to make it aerodynamic, but what if you remove aerodynamics? what’s left?

i guess popular scifi is so filled with aerodynamic designs in spacecraft, that we tend to want to view our space creations along the same line: in aerodynamic forms. i like to try to break out of that preconception, but what would something look like then?

i’m guessing a space missile would retain a circular/cylindrical design, because it maximizes internal volume, thus allowing for more explosive. maybe something like the giant pills of ST:TNG photon torpedos.

hmm... just thinking. - jr.mar.l.hoffman





Message has 6 Replies:
  Re: Theoretical Question: Missile Design
 
(...) It would be a sphere. Very cool looking missiles, though! :-) -Tim (21 years ago, 6-Jun-03, to lugnet.space, FTX)
  Re: Theoretical Question: Missile Design
 
(...) Hmm, well, having the engines farther away from the central axis might make it more manoeuverable (as you could steer in certain directions merely by applying differential thrust), I'm pretty sure it would also cause the ship to be less stable (...) (21 years ago, 6-Jun-03, to lugnet.space, FTX)
  Re: Theoretical Question: Missile Design
 
In lugnet.space, Leonard Hoffman wrote: <Big snip> (...) Warhead dynamics, for one. You'd need different shapes for different types of projectile, depending on the desired type of impact. Just as an example, HEAT (High Explosive Anti-Tank) missiles (...) (21 years ago, 6-Jun-03, to lugnet.space, FTX)
  Re: Theoretical Question: Missile Design
 
(...) It depends on what you're trying to do. If you want fast and furious, and you don't care much about accuracy, you go with a tube-shaped missile with centrally located thrusters that use constant-burn to crank up the speed before the target can (...) (21 years ago, 7-Jun-03, to lugnet.space, FTX)  
  Re: Theoretical Question: Missile Design
 
"leonard hoffman" <glencaer@hotmail.com> wrote in message news:HG2vor.1EK5@lugnet.com... (...) fins, of (...) in (...) Well, if you're borg, probably cubic or spherical would be "perfection." But besides the structural uses of wings and fins for (...) (21 years ago, 7-Jun-03, to lugnet.space)
  Re: Theoretical Question: Missile Design
 
(...) Placing the engines far from the central axis wouldn't do anything, but placing them far from the center of mass would give them some mechanical advantage. (...) As others have said, a sphere would be the ideal, though in practice probably (...) (21 years ago, 12-Aug-03, to lugnet.space, FTX)

25 Messages in This Thread:











Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR