To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / 23645
23644  |  23646
Subject: 
Re: Confessions of a Lugnet Lurker
Newsgroups: 
lugnet.space
Date: 
Tue, 13 May 2003 03:31:29 GMT
Viewed: 
443 times
  
Ever wondered what to do with that Pod which doesn't hover anymore, or seals
that aren't airtight, or engines that just don't go anymore?

Well, with the help of a couple of EverSteady® gyro-stabilizers from
HomePlanetDepot®, you can rejuvenate your clapped out Pod by adding a pair
of Pod-iatrist® extensions.

These articulated legs, and wide, swivel-mounted feet, can turn any Pod into
a convenient WalkerPod® for land-based transportation in hostile environments.

Don't delay. Call today: 34EEF/#22H00/1/-GHE/E9083

Operators are standing by. Fluent in most known xeno-lingua.

Alan

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=43342

Obviously I don't have all the correct pieces for a proper pod, but I made
do so as to demonstrate the functionality of the Pod-iatrist® add-ons.

In lugnet.castle, Alan Findlay writes:
Hi, my name is Alan...

and I'm a Lugnet Lurker.

I didn't start out trying to be a lurker, but somehow it kinda crept up on
me. And before I knew it I was always lurking, seldom contributing.

I'd like to change that, but I also know that it will take some work.


http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Wag

Under Minifigs:

1) My response to the events of September 11, 2001.
2) My rendition of the characters from the popular game, Clue. Each
character and weapon is created using standard Lego parts -- no cutting,
scraping, gluing, stickers, etc.

Under Castle:

Various views of my city wall and main gate, from inside and outside, gate
open and closed. Because I don't have a specific room dedicated to Lego
building, my creations have to be built to fit on a shelf. Hence, modularity.

Also, a rather fuzzy photo of the types of troops I'm creating: swordsmen,
archers, axe-men.

I've been influenced by many Lugnetters over the years, and most of my
creations have elements that at some point were derived from someone else's
creations -- with my own edits due to parts, size, etc.

The one part that is not the result of someone else's work (at least, none
that I've seen) is the city gate, which is set in a corner at 45 degrees
from the adjoining walls. I went through several renditions to get it right,
and I'm quite pleased with the result.

I also have in development a MM shop. Hey, I gave input into creating the
standard, so I should at least contribute something.

I hope to have pictures of my little cathedral and keep with causeway
sometime in the near future...

... a lot depends on kicking this lurking habit.

Alan



Message has 1 Reply:
  Re: Confessions of a Lugnet Lurker
 
(...) <> Oh man Alan, this is great! HomePlanetDepot!! LOL...POD-iatrist extensions!!! Superbly clever!...Excellent stuff! Now, I think the prototypes will work but they NEED work. One type of form that first comes to mind is that of the a.c.e.r. (...) (21 years ago, 13-May-03, to lugnet.space)

Message is in Reply To:
  Confessions of a Lugnet Lurker
 
Hi, my name is Alan... and I'm a Lugnet Lurker. I didn't start out trying to be a lurker, but somehow it kinda crept up on me. And before I knew it I was always lurking, seldom contributing. I'd like to change that, but I also know that it will take (...) (21 years ago, 9-May-03, to lugnet.castle, lugnet.build.minifigs) ! 

13 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR