Subject:
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Re: Confessions of a Lugnet Lurker
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Newsgroups:
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lugnet.space
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Date:
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Tue, 13 May 2003 03:31:29 GMT
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Viewed:
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524 times
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Ever wondered what to do with that Pod which doesn't hover anymore, or seals
that aren't airtight, or engines that just don't go anymore?
Well, with the help of a couple of EverSteady® gyro-stabilizers from
HomePlanetDepot®, you can rejuvenate your clapped out Pod by adding a pair
of Pod-iatrist® extensions.
These articulated legs, and wide, swivel-mounted feet, can turn any Pod into
a convenient WalkerPod® for land-based transportation in hostile environments.
Don't delay. Call today: 34EEF/#22H00/1/-GHE/E9083
Operators are standing by. Fluent in most known xeno-lingua.
Alan
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=43342
Obviously I don't have all the correct pieces for a proper pod, but I made
do so as to demonstrate the functionality of the Pod-iatrist® add-ons.
In lugnet.castle, Alan Findlay writes:
> Hi, my name is Alan...
>
> and I'm a Lugnet Lurker.
>
> I didn't start out trying to be a lurker, but somehow it kinda crept up on
> me. And before I knew it I was always lurking, seldom contributing.
>
> I'd like to change that, but I also know that it will take some work.
>
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Wag
>
> Under Minifigs:
>
> 1) My response to the events of September 11, 2001.
> 2) My rendition of the characters from the popular game, Clue. Each
> character and weapon is created using standard Lego parts -- no cutting,
> scraping, gluing, stickers, etc.
>
> Under Castle:
>
> Various views of my city wall and main gate, from inside and outside, gate
> open and closed. Because I don't have a specific room dedicated to Lego
> building, my creations have to be built to fit on a shelf. Hence, modularity.
>
> Also, a rather fuzzy photo of the types of troops I'm creating: swordsmen,
> archers, axe-men.
>
> I've been influenced by many Lugnetters over the years, and most of my
> creations have elements that at some point were derived from someone else's
> creations -- with my own edits due to parts, size, etc.
>
> The one part that is not the result of someone else's work (at least, none
> that I've seen) is the city gate, which is set in a corner at 45 degrees
> from the adjoining walls. I went through several renditions to get it right,
> and I'm quite pleased with the result.
>
> I also have in development a MM shop. Hey, I gave input into creating the
> standard, so I should at least contribute something.
>
> I hope to have pictures of my little cathedral and keep with causeway
> sometime in the near future...
>
> ... a lot depends on kicking this lurking habit.
>
> Alan
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Message has 1 Reply: | | Re: Confessions of a Lugnet Lurker
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| (...) <> Oh man Alan, this is great! HomePlanetDepot!! LOL...POD-iatrist extensions!!! Superbly clever!...Excellent stuff! Now, I think the prototypes will work but they NEED work. One type of form that first comes to mind is that of the a.c.e.r. (...) (22 years ago, 13-May-03, to lugnet.space)
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Message is in Reply To:
| | Confessions of a Lugnet Lurker
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| Hi, my name is Alan... and I'm a Lugnet Lurker. I didn't start out trying to be a lurker, but somehow it kinda crept up on me. And before I knew it I was always lurking, seldom contributing. I'd like to change that, but I also know that it will take (...) (22 years ago, 9-May-03, to lugnet.castle, lugnet.build.minifigs) !
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