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Subject: 
Re: Et In Arcadia Lego - Permanent Build Proposal Coolness
Newsgroups: 
lugnet.space
Date: 
Sun, 7 Jul 2002 20:59:40 GMT
Viewed: 
312 times
  
In lugnet.space, Paul Hartzog writes:
howD all,
I've been pondering the reasons WHY collaborative builds
never quite work and I beleive I have solved the problem,
so I have a proposition and an invitation:

This would be rather interesting to see, with the multitude of building
styles, colors, and types, we could get a very nice "kit-bash" look.

What You Build:

1) The section of the 'shaft' that attaches to your module(s).
If your module is tall, then your shaft should be tall enough
to extend beyond the boundaries of your module(s).  This assures
that when we hook all the shaft units together later, they will
all have the necessary room.  If your modules need some separation
from the main core, then build a long hallway from your shaft unit
to your module (these are just ideas). Your shaft unit must have
all four doors so that we can attach other modules to any vacant
spaces on the shaft once it is assembled.

Seems easy enough. It would be neat to see just how big this thing gets. ;-)

2) Your module(s); here are some ideas:

agronomy modules (plants)
mecha launch bay w/ attached mecha (small mecha)
science labs (pharmaceuticals, deep space research, etc)
lounges (tables chairs etc)
sleeping modules (dry-showers, heads, beds, etc)
medical facilities (including appropriate bio facilities, quarantine, etc)
communications modules (lots of greeblies on the outside :-)
operations center (monitors systems and attached modules)
power center (w/ attached solar panels, fusion reactors, whatever)
etc etc etc

I thought of a few more...
Hangers, for small cargo ships and/or fighters
Equipment bays, such as just machinary.
Weaponry, with energy and solid projectile launchers
Large-Scale Docks for Capital Ship docking

BUT,
there are a few items of note:

1) i'd like the opportunity for people who cannot build a shaftunit
to build small modules which we can attach to a vacant doorslot on
a shaft unit in the core shaft later.

That would be neat, sort of like a "This space Reserved" slot?

2) We will provide endcaps at the top and bottom of the shaft, so no
one has to worry about fleebnorks getting in and mucking up the works.

They'll find a way, they ALWAYS find a way.

AND the kicker is this:

1) We bring as many shaft units and modules as we can to the major
lego events (and we photograph everything) and we connect it all up.

This could work, but what if someone with a very critical piece can't make it?

2) We make this a Permanent Build, which basically means that EVERY
Fest, we all show up w/ new modules and new shaft units FOR THE REST
OF OUR DURATION AS BUILDERS.

I say how about a semi-permenent, some stuff will be permanent, like the Ops
tower, Power stations, etc, but other more modular things could be swapped
in or out? This way we can have people that dont have much parts, to have
theier stuff removed, but allow the ones with multitudes of parts to still
have permanent setups.

so how about it?
with a website to archive the collective build (offers?)
and a lot of participating funness we could have a real blast with
this i think.

If this goes forward, i'm in. I *should* be able to make it to BrickFest 2k3. :)

p.s. If the core shaft is 6 sided identical connections then we could
link all the shaft units together like a hamster habitrail and we would
NOT be constrained to a merely 'elevator shaft' style arrangement. I
would prefer this.  suggestions?

So 2001-style?

<>-------<>
Rick Hallman
Member of MichLUG: http://www.michlug.org/
Confederation of Planets: http://www.ozbricks.com/confed/
AOL Instant Messenger: The bRicktron
<>-------<>



Message is in Reply To:
  Et In Arcadia Lego - Permanent Build Proposal Coolness
 
howD all, I've been pondering the reasons WHY collaborative builds never quite work and I beleive I have solved the problem, so I have a proposition and an invitation: 1) A multi-purpose space station composed of 'modules' (multi purpose allows for (...) (22 years ago, 7-Jul-02, to lugnet.space, lugnet.build, lugnet.build.mecha, lugnet.events.brickfest, lugnet.events, lugnet.events.brickswest) ! 

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