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| | Feedback thoughts
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| (...) (I have changed the subject line because my post has nothing to do with Dan) I'd hate to see a feedback regression now. Besides, if someone doesn't care what anyone thinks about their work, why the heck are they even bothering to post (...) (22 years ago, 14-Feb-03, to lugnet.space)
| | | | Re: Dragonstar!
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| (...) Thank you, Matt. I'm humbled to be able to inspire and I encourage you to build, build, build! :) (...) I agree. Like many of the .space posters here, I feel good when I'm able to make something that sparks the creative fire in others. It's a (...) (22 years ago, 14-Feb-03, to lugnet.space)
| | | | Re: Dragonstar!
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| (...) Thanks, Mladen! (...) Thanks again. I try my best because I've drawn so much inspiration and simple enjoyment from the work of fellow LUGNETers, spaceheads especially. (...) I see what you mean. For the most part, my intent was to use tan as a (...) (22 years ago, 14-Feb-03, to lugnet.space)
| | | | Re: Dragonstar!
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| (...) mock-up. I'm gueesing from the consistent lighting it's the former. (...) Some of my favourite ships. I really like the way you use the quater saucer sections. The abundance of them in my collection is almost entirely down to you, you know. :) (...) (22 years ago, 14-Feb-03, to lugnet.space)
| | | | Re: Dragonstar!
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| (...) Thank you, Paul. (...) No, it's just for looks right now. Actually, I'm considering making retractable gear but I have to get more parts to redesign the underside. The only reservation I have is that, if I were to focus more on realism, I (...) (22 years ago, 14-Feb-03, to lugnet.space)
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