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 Robotics / RCX / legOS / 472
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Subject: 
Re: Kernel dies after loading (was: Re: legOS-0.2.2)
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Mon, 15 Nov 1999 14:50:44 GMT
Viewed: 
1473 times
  
Luis Villa wrote:

I have not yet checked the patch-

does this mean legOS will or at least should compile and run without the
patch ?
if that's true -- what is the actual effect of the patch ?



Message has 1 Reply:
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
As I understand it, the patch provides support for interrupts, which, at least from my glance over the code, are necessary only for LNP stuff. (Markus, feel free to correct me on this.) So, it will compile with your "old" cross compiler and provide (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
Don't know much about the compiler differences (except that I thought most of the 1.1.2->2.9.5 differences would mainly cause compile-time failures, not run-time) but I have compiled every legOS thing I've done (including 0.2.1) with 1.1.2. I have (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)

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