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 Robotics / RCX / legOS / *834 (-10)
  Re: patch for lnpd ( Collision problem in far-mode )
 
I applied the patch manually (ok. I admit it was fairly obvious where the changes had to be made) Maby I made a mistake applying the patch or something as I still get Collission errors. I tried two IR towers in both near and far mode, still the same (...) (25 years ago, 14-Feb-00, to lugnet.robotics.rcx.legos)
 
  Re: (fwd) Re: patch for lnpd ( Collision problem in far-mode )
 
(...) hmm, once again it looks like we need a public place to exchange such things.. is anybody still looking after the sourceforge stuff ? (25 years ago, 14-Feb-00, to lugnet.robotics.rcx.legos)
 
  How about LegOS & IR "long range"?
 
Well. It's a bit strange that under LegOS you "must" work only in "near"/"short range" mode. So I've modified my kernel to work always in "far" or "long range" mode (that works with near too)... Now I'm able to upload kernel and .lx to my RCX placed (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)
 
  Martin's Patch for LNPD and the LEGO Remote
 
Interestingly enough, this patch makes it possible for me to modify the code inside lnpd to allow it to receive signals from the Lego Remote (9738). Prior to the patch, I was getting a framing error whenever the remote sent a message with a single (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)
 
  (fwd) Re: patch for lnpd ( Collision problem in far-mode )
 
The problem is that lines in Martin's original message got folded over by email. You'll have to bring the patch into an editor and combine lines 8 and 9 of the original post (be sure there is a space between "..time, " and "tx _..." Then combine the (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)
 
  Re: patch for lnpd ( Collision problem in far-mode )
 
(...) Pardon, Mike, i should have anticipated that, because i had the same problem when i first tried to apply a patch. The usage of patch is a little uncommon: You have to provide the patch through stdin !. Thus, i'd suggest the following (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)
 
  Re: patch for lnpd ( Collision problem in far-mode )
 
No matter what I do (opening the window, turning on more lights etc) I can't get the tower to stop seeing collissions. I must admit that IR reflects so well in my house that the TV remote works form other rooms. So I tried loading your patch (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)
 
  patch for lnpd ( Collision problem in far-mode )
 
(...) i had never seen this interesting effect, because i always had my tower in near mode, where it only happens if you put the tower straight in front of a wall. I suspect it's a little more complex to explain what happens here, because the tower (...) (25 years ago, 12-Feb-00, to lugnet.robotics.rcx.legos)
 
  Re: Windows NT Success Story!
 
Thanks a lot for this really helpful and detailed post! Especially thanks for making the result of your success story available for download. This allowed me to simply download the whole thing and start experimenting with legOS applications rather (...) (25 years ago, 10-Feb-00, to lugnet.robotics.rcx.legos)
 
  RE: LNP Example please
 
I have observed the same behavior... only by night. I think it must be the tower receiving echoes of its own packets. The sollution: place the tower far away from objects that can reflect light (including yourself). I also changed the tower battery (...) (25 years ago, 12-Feb-00, to lugnet.robotics.rcx.legos)


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