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 Robotics / RCX / legOS / *1914 (-20)
  Re: Some assorted questions
 
(...) I don't know pre-0.2.3 versions, but now you can find it in `include/dsound.h'. (...) In principle it's possible, but changing the linking scheme involves too much work, IMHO. (...) Use the macro `ds_scale' (in `include/dsensor.h') to get RAW (...) (23 years ago, 11-Jun-01, to lugnet.robotics.rcx.legos)
 
  Lnp collision under Linux
 
Hi ! I'm having trouble trying to make a Linux box (Mandrake 7.2 kernel 2.2.17-21mdksmp) communicate with my RCX. My ultimate goal is to try and make the PC control the RCX via infrared (so as not to suffer from the RCX memory limitations). To do (...) (23 years ago, 11-Jun-01, to lugnet.robotics.rcx.legos)
 
  Some assorted questions
 
Hi, all - I was reading through the sources, and I noticed that starting with 0.2.3, there was no dsound_play. Does anybody know why the 8 kHz sound playing subsystem was taken out? That was, IMHO, a way cool feature. Was it just too buggy? Also, I (...) (23 years ago, 10-Jun-01, to lugnet.robotics.rcx.legos)
 
  Re: showing my ignorance of makefiles :)
 
(...) Hi- You need to compile the the source files into object files with "make blah.o", replacing blah with the "blah" in blah.cpp. Then, just add the .o file names to DOBJECTS in the Makefile. HTH, --Quentin (23 years ago, 3-Jun-01, to lugnet.robotics.rcx.legos)
 
  Re: firmdl3 error - bad ir link
 
(...) I just booted into windows, and the tower was working fine, so i downloaded the LEGO firmware. Now that I'm back in Linux, the tower seems to be fine. Go figure. Maybe there was another linux app that had the serial port open, and it was (...) (23 years ago, 2-Jun-01, to lugnet.robotics.rcx.legos)
 
  Re: firmdl3 error - bad ir link
 
(...) In order to warm up the tower, firmdl3 repeatedly sends out some bytes until the tower echos those same bytes back. If this fails to succeed within four seconds, you get the bad link error. I have no idea what is wrong with your tower if (...) (23 years ago, 2-Jun-01, to lugnet.robotics.rcx.legos)
 
  firmdl3 error - bad ir link
 
Hi- Recently, I've been getting the "bad ir link" error from firmdl3. I can't figure out what's wrong - I've tried new batteries, different lighting conditions, near/far mode, slow/fast. I hope I haven't fried my tower - could someone please tell me (...) (23 years ago, 2-Jun-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Okay, good to hear the problem has been resolved. Hopefully the person who ran into this problem before you also found something that worked in the end. -Kekoa (23 years ago, 31-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) In my legOS setup (legOS0.2.5, SuSE linux 7.0), all programs work as expected. Have you changed something lately in the float-library? Or are there different versions of the gcc crsosscompiler chain? Mike (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  gcc [was Re: problem with floating point numbers (legOS 0.2.5)]
 
Has anyone tried to use gcc 3.0 (one of the pres) with legOS? Just curious... Luis (...) (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) Actually, the problem seems to come with gcc 2.96 (recent installation of Red Hat 7.1). My program runs without any problem on an other PC with gcc 2.95. I have forced the system to use egcs, re-built everything, and now it works fine. (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
I'm very open, to feedback to tell me why I'm nuts and/or to help in making sure I don't break anything important to current legOS users. I certainly won't change anything serious without announcing and discussing it here. Luis (...) (23 years ago, 29-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
Hi I'm preparing for the same project Vittorio's working on, a high level library in C++ to send explicit commands to rcx from a pc and back. I hope if you gonna change the low level library you will mantain a certain compatibility so that I won't (...) (23 years ago, 28-May-01, to lugnet.robotics.rcx.legos)
 
  Re: lnp rcx hostaddress [and a summer legOS release?]
 
Vittorio- I've frequently wondered the same, but since I've never had reason to use LNP I've never fixed it. If you'd like to submit a patch I'll gladly apply it to the source tree. In other news- I'm back, more or less. While this week will be (...) (23 years ago, 27-May-01, to lugnet.robotics.rcx.legos)
 
  lnp rcx hostaddress
 
I have an important question: WHY the rcx lnp address (and mask) is hardcoded in the library? I inspected the source code for both the pc part and the rcx part. The pc library is well formed and the init function allows you to set up the address and (...) (23 years ago, 27-May-01, to lugnet.robotics.rcx.legos)
 
  Re: problem with floating point numbers (legOS 0.2.5)
 
(...) You are the second person to report something like this, so there must be something wrong somewhere. I will take a closer look at this when I get a chance. I am busy until Tuesday though. I know I will forget, so keep e-mailing me until I fix (...) (23 years ago, 26-May-01, to lugnet.robotics.rcx.legos)
 
  Custom Firmware, IR Problems, and Dead RCXs (long)
 
The following information is my own opinion and not endorsed or verified in any way by LEGO. That being said, I think that now is the time to relate some experiences I've had over the past couple of months with my RCX and IR tower - and it boils (...) (23 years ago, 26-May-01, to lugnet.robotics.rcx, lugnet.robotics.rcx.pbforth, lugnet.robotics.rcx.legos)
 
  problem with floating point numbers (legOS 0.2.5)
 
Hi Here are two programs I've compiled and downloaded into my RCX. The first one works fine whereas the second doesn't (no music). Since the only difference between them is the type of the variable "number", I'm worrying about the ability of the (...) (23 years ago, 25-May-01, to lugnet.robotics.rcx.legos)
 
  Re: modulo in legOS 2.4 ?
 
-----Original Message----- From: Ciaran Jessup <ciaranjessup@myrealbox.com> To: lugnet.robotics.rcx....lugnet.com <lugnet.robotics.rcx...ugnet.com> Date: 24. mai 2001 22:39 Subject: Re: modulo in legOS 2.4 ? (...) an (...) you (...) ah, i mean the (...) (23 years ago, 24-May-01, to lugnet.robotics.rcx.legos)
 
  Re: modulo in legOS 2.4 ?
 
do you mean 3mod3 = 0 or mod(-3)=mod(3)= 3 ? If you mean the first then you want the %age operator, otherwise you want an 'abs' function not sure if legOS supports this as doesn't support floats(entirely), but you can always write a quick (...) (23 years ago, 24-May-01, to lugnet.robotics.rcx.legos)


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