Subject:
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Re: Some assorted questions
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Mon, 11 Jun 2001 22:17:50 GMT
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Viewed:
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1589 times
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Jacob Potter <jacobdp@earthlink.net> writes:
> I was reading through the sources, and I noticed that starting with
> 0.2.3, there was no dsound_play.
I don't know pre-0.2.3 versions, but now you can find it in
`include/dsound.h'.
> Also, I was wondering (I know, I ought to read some OS design books
> first) if it was possible to NOT have to use a dynamic linker script?
> Meaning, is there a way to make it such that one does NOT have to
> recompile all the .lx files after rebuilding the kernel?
In principle it's possible, but changing the linking scheme involves too
much work, IMHO.
> The problem is that this is designed for NQC and such, where RAW means
> 0-1023, and I know that SENSOR_n has a different range. How do I convert
> SENSOR_n's value into a 0-1023 RAW value?
Use the macro `ds_scale' (in `include/dsensor.h') to get RAW (0-1023) values.
bye
Bernardo
New e-mail: dibbe@freestation.it
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Message is in Reply To:
| | Some assorted questions
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| Hi, all - I was reading through the sources, and I noticed that starting with 0.2.3, there was no dsound_play. Does anybody know why the 8 kHz sound playing subsystem was taken out? That was, IMHO, a way cool feature. Was it just too buggy? Also, I (...) (23 years ago, 10-Jun-01, to lugnet.robotics.rcx.legos)
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