Subject:
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Re: problem with floating point numbers (legOS 0.2.5)
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Tue, 29 May 2001 13:29:53 GMT
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Reply-To:
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bancon@sm.u-bordeaux2ANTISPAM.fr
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Viewed:
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1516 times
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Kekoa Proudfoot wrote:
> Laurent Bancon <bancon@sm.u-bordeaux2.fr> wrote:
> > Here are two programs I've compiled and downloaded into my RCX. The first
> > one works fine whereas the second doesn't (no music). Since the only
> > difference between them is the type of the variable "number", I'm
> > worrying about the ability of the system RCX/LegOS to handle floating
> > point numbers.
>
> You are the second person to report something like this, so there must be
> something wrong somewhere. I will take a closer look at this when I get a
> chance. I am busy until Tuesday though. I know I will forget, so keep
> e-mailing me until I fix it (starting Tuesday)!
>
> -Kekoa
> kekoa@graphics.stanford.edu
Actually, the problem seems to come with gcc 2.96 (recent installation of
Red Hat 7.1). My program runs without any problem on an other PC with gcc
2.95. I have forced the system to use egcs, re-built everything, and now it
works fine.
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