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 Robotics / RCX / *2900 (-20)
  Re: EGCS and GCC
 
Shouldn't. That's what my current set of tools was compiled with. When I referred (elsewhere?) to "changes with 2.95," I meant only that 2.95 has a different configuration syntax. Luis (...) ---...--- "Summertime... and the living is easy... fish (...) (24 years ago, 19-Jul-00, to lugnet.robotics.rcx.legos)
 
  EGCS and GCC
 
I am downloading the source for egcs 1.1.2 now. I was jsut wondering if it made any difference if I was compiling this, and binutils, with GCC 2.95. I know that there are errors in it, but I did not think that this will be a problem. Just thought (...) (24 years ago, 19-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: missing posts
 
I think lugnet had a burp. I just got a post I sent days ago, plus (I think) the other ones that you sent. Luis (...) ---...--- "Summertime... and the living is easy... fish are jumping and the cotton is high... So hush, little baby, baby don't you (...) (24 years ago, 19-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Seeking Programming Assistance
 
Pavel, I'm very glad they are using something which is fast and easily adapted. The United States military includes some of the finest people in the world. I'm might proud to support them. Way to go, folks! Regards to all vets and current U.S. (...) (24 years ago, 19-Jul-00, to lugnet.robotics.rcx.nqc)
 
  missing posts
 
i posted the diffs for the remote 2 hours ago, but they haven't appeared yet... anyone know if lugnet has trouble with posts containing chars from diff? (like the less than and greater than symbols)... chris (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
 
  patch 1/3
 
weird, i posted this an hour ago but nothing happened... i'll try posting in parts... patch util/dll-src/rcxtty.c 126c126 < dcb.Parity = 0; // 0-4=no,odd,even,mark,space --- (...) patch kernel/lnp-logical.c 212c212 < S_MR =SMR_P_NONE; --- (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: LegOS + Lego Remote
 
here are the diffs, apply against 0.2.4... um, not sure how to do multi-file diffs, so there are 5 files here; note that dll.exe needs to be rebuilt to handle the changed parity... still looking in the kernel for a clean place to stick in timeout (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
 
  Can now use gcc 2.95.2 for legOS
 
Hi all. Well, I finally got around to checking out the problem with compiling legos with gcc 2.95.2. And the good news is, it's not a bug with gcc!! The problem is the in-line assembly in memcpy.c (also in memset.c). If you apply the patch at (URL) (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx)
 
  Re: Persistent globals
 
(...) <example code> This worked great for us using legOS 0.2.4. Thanks Eddie! Regards Tobias (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: LegOS + Lego Remote
 
Sweet. I've got a remote, and I'd love to be able to play with it- would make the robot look much more interesting to my little brother and sister :) Luis (...) ---...--- "Summertime... and the living is easy... fish are jumping and the cotton is (...) (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.legos)
 
  prg file converter
 
Hello all, I have some .prg files, compatible with the Lego Mindstorm software that I would like to convert to NQC compatible files, is it possible?? Thanks, Jim (24 years ago, 18-Jul-00, to lugnet.robotics.rcx.nqc)
 
  Re: Seeking Programming Assistance
 
However I would prefer them to use robots for mine clearing than humans! See > > supposed to detect "mines" Neil "Pavel Petrovic" <petrovic@idi.ntnu.no> wrote in message news:3972FA29.800201...ntnu.no... (...) we are (...) written a (...) from Mr (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.nqc)
 
  Re: Military (was Seeking Programming Assistance)
 
(...) Its a pity that the world is such that military force is required. There's no shortage of people who will use violence to take your freedoms or life. Defending those freedoms requires a willingness to use force. Note I say "willingness"...that (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.nqc)
 
  Re: LegOS + Lego Remote
 
Sure, I'll clean it up and post the diffs tomorrow... chris (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Seeking Programming Assistance
 
It's a pitty that LEGO is used by military, i.e. by people who are trained to kill other people... Pavel. (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.nqc)
 
  Re: Persistent globals
 
(...) Mike, I don't really have time to test this tonight, but if you find that it does work, please let me know- I'd love to add this to the HOWTO. It's an interesting trick to know. Luis ---...--- "Summertime... and the living is easy... fish are (...) (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Persistent globals
 
(...) [snip great gobs of neat info] (...) Assuming it works, it helps a lot! Thanks much. -- "Do not go gentle into that good night. Rage, rage against the dying of the light." - Dylan Thomas Mike Ash - (URL), <mailto:mail@mikeash.com> (24 years ago, 17-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Persistent globals
 
(...) legOS 0.2.3 or 0.2.4 will load .strings and .rodata sections just like the .text section. With this you can achive persistent data by storing your variables into the .strings section. There are some nice features in gcc to help with this. Just (...) (24 years ago, 16-Jul-00, to lugnet.robotics.rcx.legos)
 
  Re: Persistent globals
 
(...) It is correct. Everytime you reload a program it re-initializes everything, including a specific program's memory, so all that kind of information is lost. I'm not sure that there is a way to duplicate that behavior, as things stand. The only (...) (24 years ago, 16-Jul-00, to lugnet.robotics.rcx.legos)
 
  Persistent globals
 
Whew, I've been writing here a lot. I guess now that things work, it's a lot more enjoyable! :) Anyway, here goes.... I recall that with older versions of legOS, global variables were only initialized once, when the program was downloaded. (...) (24 years ago, 16-Jul-00, to lugnet.robotics.rcx.legos)


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