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Subject: 
RE: Line Followers
Newsgroups: 
lugnet.robotics
Date: 
Tue, 16 Nov 1999 05:15:31 GMT
Viewed: 
750 times
  
On Tue, 16 Nov 1999, Ralph Hempel wrote:
With just one light sensor, the problem is that you have to guess which
direction you just fell off the line. i.e., your sensor suddently goes
from dark to light. Is the dark to your left? Your right? There's no real
way of telling, is there?

One way around it is a specially graded line. It's black on one side and
light on the other, sort of a dark grey in the middle. Try to keep the sensor
in the dark grey area.

At some point, my letter had a point about "cheating" by shading the line
or edges of the line, which I guess I took out. I've built a large "sumo
pit" built on this principle (the floor is shaded with flat black and
glossy white spray paint) but have not had time to write the intended sumo
wrestling code. I intend to use one light sensor, and guess the proper
direction based on previous observations.

With two light sensors, this suddenly becomes much easier, and with
three, you can build a great light sensor. However, forks still aren't
dealt with well- you need depth as well as breadth to be able to analyze
those robustly and on the fly (in my opinion). Anyone have any thoughts
on that one?

Yes. Now that I have solved the maze problem on paper with the mazewalker
at:

<http://www.hempeldesigngroup.com/lego/mazewalker/index.html>

It uses depth and breadth techniques to "map" and "solve" the maze.

I didn't mean depth/breadth-first search, but rather (say) a 3x3 grid of
light sensors, which would provide depth and breadth of vision. In a line
following bot, "backing up" to look in more detail at a junction becomes
difficult (unlike, as I understand it, your mazewalker.) Instead, it is
"best" to look at the complete junction at once in order to make
on-the-fly decisions (which is what you need for line-following, as
opposed to maze-traversal.)

Certainly, for good maze traversal, some combo of DFS and BFS are necessary.

I'm going to eventually try a wheeled bot that follows a maze on the floor.
Once again, I'll keep to the idea of line segments of fixed length and
and only four directions, but once the simple problem is solved, more
general solutions would be fun.

I like that idea. Mayhaps someday when I have time (Christmas? Next
summer?:) it'll get implemented in legOS...
-Luis


Cheers,

Ralph Hempel - P.Eng

--------------------------------------------------------
Check out pbFORTH for LEGO Mindstorms at:
<http://www.hempeldesigngroup.com/lego/pbFORTH>
--------------------------------------------------------
Reply to:      rhempel at bmts dot com
--------------------------------------------------------



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Message is in Reply To:
  RE: Line Followers
 
(...) One way around it is a specially graded line. It's black on one side and light on the other, sort of a dark grey in the middle. Try to keep the sensor in the dark grey area. (...) Yes. Now that I have solved the maze problem on paper with the (...) (25 years ago, 16-Nov-99, to lugnet.robotics)

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