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On Mon, 18 Oct 1999, Ralph Hempel wrote:
> > Well, your main limits (once you get rid of the standard firmware) are:
> > 1) memory. While you'd be surprised how big 32K actually is, it can be a
> > problem.
> > 2) speed. When you need floating point calculations, the speed
> > issue can be
> > painful.
>
> ACK! Don't they teach fixed point any more? I encourage anyone to post an
> application where the dynamic range of signed 32 bit values is outside the
> range of numbers which would be useful to an RCX application!
>
> I'm not flaming, I'm just trying to figure out why eveyone is soooo fixated
> on floating point.
Well, we are trying to teach AI, not embedded systems :) Towards that
end, we've sort of tried to simplify things as much as possible for the
kids who are taking the class, since most of them will probably never do
an embedded system again. That means doing things (like floats) that are
commonly available on "real" machines. I think at least one person will
tackle the task of converting the work to fixed point (among other
things) to reduce processor time and overhead as a final project. I'll
keep you up to date.
-Luis
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