Subject:
|
Re: Tachocount
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Thu, 12 Nov 1998 17:19:35 GMT
|
Original-From:
|
Laurentino Martins <LMARTINS@nospamMARKTEST.PT>
|
Viewed:
|
2578 times
|
| |
| |
Good point of view, but I think that the intention of LEGO when created CyberMaster was to make vehicles. From that point of view it is a great bonus to have some tacho counters, since a toy car don't need them very much (but maybe Crusher needs them).
Laurentino Martins
At 17:08 12-11-1998 Thursday , you wrote:
> lego-robotics@crynwr.com (Laurentino Martins) writes:
>
> > Have you ever seen a car were when the distance counter starts
> > counting backwards when it reverses direction?
>
> I think we need to think of other applications than cars as well. The
> tachometer can be useful in a lot of other mechanisms.
>
> Suppose we have a 2D plotter set up, and use one motor for the x
> coordinate and one for the y. That way, tachometers that count
> backwards when the plotting device moves backwards would come very handy
> for keeping track of the position we're currently in. The Dacta angle
> sensors do this, right?
>
> Fredrik
Ass: LAU
|
|
Message is in Reply To:
| | Re: Tachocount
|
| Do you think a tachometer needs to distinguish direction? Why? Going forward or not, a vehicle _moves_ from one place to the other, so the space moved must always be added, never subtracted. How could you otherwise figure _how_much_distance_ you (...) (26 years ago, 12-Nov-98, to lugnet.robotics)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
Active threads in Robotics
|
|
|
|