| | RE: Seeking Strategies on Humanoid Robots/Walkers Andrew Phelps
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| | (...) Maya is a high end 3D animation application made by a company named Alias|Wavefront which is a subsidiary of Silicon Graphics. -- And the reason we are getting excited about this with the robotic legos is that Maya generates (or can be told to (...) (26 years ago, 1-Jan-99, to lugnet.robotics)
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| | | | Re: Seeking Strategies on Humanoid Robots/Walkers Ben Laurie
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| | | | (...) This sounds very cool - but ... how will you stop it from falling over? Cheers, Ben. (26 years ago, 1-Jan-99, to lugnet.robotics)
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| | | | | | RE: Seeking Strategies on Humanoid Robots/Walkers Andrew Phelps
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| | | | Well, that is the million dollar question, so to speak :) There really is no predetermined requirement that says the figure HAS to be humanoid, so I suppose a four or six legged creature (or even a creature with no legs) would work just as well, and (...) (26 years ago, 2-Jan-99, to lugnet.robotics)
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| | | | | | Re: Seeking Strategies on Humanoid Robots/Walkers Joe Greene
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| | | | | My untested theory for the balance issue involves a Lego Gyroscope to maintain the balance. I have yet to complete the design of the Gyro, but I will.. If the Gyro were small and light, you would need a high rate of speed (20k+RPM?) to maintain the (...) (26 years ago, 4-Jan-99, to lugnet.robotics)
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| | | | | | Re: Seeking Strategies on Humanoid Robots/Walkers Jasper Janssen
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| | | | (...) I seem to recall that noone has succesfully solved the problem of artificial biped locomotion even in traditional robotics, let alone within the constraints of LEGO. Basically, what you need is a system that can sense very delicate shifts in (...) (26 years ago, 19-Jan-99, to lugnet.robotics)
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| | | | | | Re: Seeking Strategies on Humanoid Robots/Walkers Patrick Gili
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| | | | Jasper Janssen wrote in message <36a3ca48.45364286@l...et.com>... (...) This problem has been solved with both fuzzy logic and neural network control systems. I believe that a traditional control system approach to this problem has yielded poor (...) (26 years ago, 21-Jan-99, to lugnet.robotics)
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| | | | | | Re: Seeking Strategies on Humanoid Robots/Walkers Israel Alanis
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| | | | Patrick Gili wrote in message ... (...) Actually, they can be built with *relatively* simple, active-feedback systems for the balance and control. Simple legged robots (one leg is actually easier than two to control) have been around since ~1980. (...) (26 years ago, 21-Jan-99, to lugnet.robotics)
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