To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 1162
1161  |  1163
Subject: 
Re: LEGO Hexapod Walker
Newsgroups: 
lugnet.robotics
Date: 
Sat, 5 Dec 1998 17:36:28 GMT
Original-From: 
Daniel Miller <DANIELMI@EXPERT.CC.PURDUE.antispamEDU>
Viewed: 
1279 times
  
On Sat, 5 Dec 1998, Peter Hesketh wrote:

2.  If you had a fast enough motor and a resilient enough system, could
this be made to skitter?  Or do you need more leg joints for that?

Because of the simple mechanism the locus of each foot is a circle, and
so the body goes up and down with each step; to move the bug quickly and
smoothly you would need to change the motion from a circle to a D shape
(with the flat part facing down).  You would also want the semicircular
part of the locus to be completed in 50% of the cycle time otherwise it
would still bounce up and down.  That would be difficult if not
impossible with a linkage.

With the music-wire legs of the original example, it would be possible to
just put a stop in the way of the leg's downward travel, so for the bottom
half of the circle the stop is bending the "thigh" upwards, resulting in
the correct D-shape and timing.  With Lego, however, rigidity would be a
real problem, and a mechanism for this would have to be arranged.  Not
impossible, but much less easy... but remember, this isn't just Technic,
this is Lego.  There are plenty of arch pieces in System that could help
tremendously with this.

Here's another question about legs... has anyone tried mammal-style legs?
It would probably take at least three RCXs for a full quadraped, (I figure
one motor for the knee and one for the hip, but the hip motor might be
made to work both sides) but it would be a joy to watch it work.

Daniel "Dan'l" Miller                Senior, School of Aeronautics and
danielmi@expert.cc.purdue.edu        Astronautics, Purdue, Indiana
danielmi@cartoon.ecn.purdue.edu



Message is in Reply To:
  Re: LEGO Hexapod Walker
 
In article <Pine.GSO.3.96.98120...52.23795A- 100000@expert.cc.purdue.edu>, Daniel Miller <danielmi@expert.cc.purdue.e du> writes (...) If it had only 6 legs and got out of synch there would be a time when only one leg each side was touching the (...) (26 years ago, 5-Dec-98, to lugnet.robotics)

8 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    
Active threads in Robotics

 
Verified and Trusted Team of Hackers
17 hours ago
Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR