Subject:
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Re: LEGO Hexapod Walker
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Newsgroups:
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lugnet.robotics
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Date:
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Thu, 3 Dec 1998 23:14:32 GMT
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Original-From:
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Daniel Miller <danielmi@expert.cc.SAYNOTOSPAMpurdue.edu>
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Viewed:
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2946 times
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On Thu, 3 Dec 1998, Peter Hesketh wrote:
> In article <01BE1EB9.D2166A60@oak-hiper1a-123-187.dialup.slip.net>,
> Jason Cooper <robotman@slip.net> writes
> > It is much more complex to get both fwd/bwd, up/down motion on each leg
>
> Not if you are clever. See the spider on www.xs4all.nl/~sbolt/
This is a cool little beastie, but the slop in Lego gears might do it in
if it were enlarged for our consumption.
Two (possibly stupid) questions:
1. I can see how it can walk straight forward and turn in place, but what
happens if you try to make it walk in a circle? One side would have to
run slower than the other. What happens to the gait if the sides get out
of sync?
2. If you had a fast enough motor and a resilient enough system, could
this be made to skitter? Or do you need more leg joints for that? I have
a vision of something like this (non-Lego) on an offroad R/C car chassis,
with R/C car motors and batteries, and a buggy body... heheheh, get it?
Buggy?
Daniel "Dan'l" Miller Senior, School of Aeronautics and
danielmi@expert.cc.purdue.edu Astronautics, Purdue, Indiana
danielmi@cartoon.ecn.purdue.edu
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Message has 1 Reply: | | Re: LEGO Hexapod Walker
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| In article <Pine.GSO.3.96.98120...52.23795A- 100000@expert.cc.purdue.edu>, Daniel Miller <danielmi@expert.cc.purdue.e du> writes (...) If it had only 6 legs and got out of synch there would be a time when only one leg each side was touching the (...) (26 years ago, 5-Dec-98, to lugnet.robotics)
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Message is in Reply To:
| | Re: LEGO Hexapod Walker
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| In article <01BE1EB9.D2166A60@o...slip.net>, Jason Cooper <robotman@slip.net> writes (...) Not if you are clever. See the spider on www.xs4all.nl/~sbolt/ (26 years ago, 3-Dec-98, to lugnet.robotics)
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