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 Robotics / *47354 (-10)
  rcx + power functions ?
 
hello, The new Lego Power Functions system use infrared remote control. Has anyone tried to use a RCX to control it? It would be very nice to use the RCX to comunicate with several power functions IR receivers! I have read that the Power Functions (...) (17 years ago, 13-Jan-08, to lugnet.robotics)
 
  Re: CAN you believe it... The next Robotics game.
 
(...) This is where it gets "complicated" We actually talked about allowing custom sensors, and we more or less all agreed, Until I asked for a "ruling" on what is defined as a sensor. Would a very powerful "rare earth" magnet, glued to a beam (...) (17 years ago, 13-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Re: CAN you believe it... The next Robotics game.
 
Jeff, Thank you for organizing this game. I look forward to the web page updates, and a more finalizing of the rules as discussed at dinner. I like that we all seemed to agree on using Dave's wall's as the boundary; and I like that we all have to (...) (17 years ago, 13-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Self-brew flexible bricks and silent motor for Lego NXT
 
In the context of my study Industrial Design at the TU/e I have developed a 'natural animation' expansion pack for Lego® Mindstorms® NXT. My goal was to create an actuator and brick that stimulate natural animation and are useful for the creation of (...) (17 years ago, 12-Jan-08, to lugnet.robotics.nxt)
 
  Re: CAN you believe it... The next Robotics game.
 
(...) (URL) the rules don't allow custom sensors? Too bad! Philo (17 years ago, 12-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Enhanced standard NXT firmware updates
 
I have uploaded a pre-release of a new enhanced NBC/NXC firmware (1.06a) which you may want to try out. It has a new arrop opcode which supports a number of useful array operations. OPARR_SUM, OPARR_MEAN, OPARR_SUMSQR, OPARR_STD, OPARR_MIN, (...) (17 years ago, 11-Jan-08, to lugnet.robotics.nxt)
 
  Re: CAN you believe it... The next Robotics game.
 
In lugnet.org.ca.rtltoronto, Jeff Van Winden wrote: <snip> (...) and... OMG!!!! I can build big 'bots again!!!! Yippee!!!!!!! (cause we're not putting much of a size/weight restriction out there, are we? :) if we are, I vote for 18 inches x 18 (...) (17 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Re: CAN you believe it... The next Robotics game.
 
In lugnet.org.ca.rtltoronto, Jeff Van Winden wrote: <snip> (...) I still ahve the playfield walls that can be easily set up anywhere on top of a smooth floor. that'd give us an 8x8 arena with white walls--if the cans are darker, a light sensor may (...) (17 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Re: CAN you believe it... The next Robotics game.
 
(...) The Focus is finding the Heavist can, I think part of the challenge will be finding the cans in general... I imagined a 3 meter by 3 meter (just for you Iian) Practically 10' x 10' for you imperial lovers out there. With maybe 20 - 30 Cans. (...) (17 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)
 
  Re: CAN you believe it... The next Robotics game.
 
Nice one Jeff- Question on the "can density", which will of course depend on the playfield size and the # cans on the field.. If the focus on finding cans, or finding the largest cans? If the later, I might suggest wrapping the bottom of each can (...) (17 years ago, 11-Jan-08, to lugnet.org.ca.rtltoronto, lugnet.robotics, lugnet.org.ca.obb)


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