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Jeff,
Thank you for organizing this game. I look forward to the web page
updates, and a more finalizing of the rules as discussed at dinner.
I like that we all seemed to agree on using Dave's wall's as the
boundary; and I like that we all have to BYOC (Bring Your Own Cans)
I think we agreeded that we should aim for a Max Weight/Size of 1 Litre,
or about 1 KG. (2.2 Lbs ish)
I also love the idea that we can brings cans that are not necessarily
"round" im thinking canned meat products.
This should be a fun game.
Chris
Jeff Van Winden wrote:
> Ok, so I meant to do this months ago, and I have just been swamped..
>
> So with out further ado, here are my thoughts on our next game:
>
>
> ****************The Can Game***********
>
> Premise of the Game:
> Build a robot that can find the heaviest can in the play field.
> The play field will contain multiple (unlabeled?) cans of different sizes and
> shapes, the Largest can is not necessarily the heaviest.
> - could be a food drive for the cans if labels are left on...
>
> Rules:
> 2 to 4 Robots can play at the same time, Each robot will start in one of the
> play field at a 45 degree angle to the corner
> Robot must* travel around the play field and try to find the Heaviest can.
> *or should, Chris's robot will probably just sit there ;)
> At the end of the game your robot can only be holding one can
> Your robot can hold two cans for weighing purposes only
> i.e. no hoarding of cans
> No size restrictions
> different classes for RCX / NXT? - might not be necessary because I don't think
> there is a weight sensor yet. Is there?
> Might have to define a Largest can possible (i.e. 2-ish Leter Tomato Juice can)
>
> Play field:
> The play field will be the floor of the Library.
> I will attempt to find a liberty with non carpeted floors.
> A square area will be taped out using black electrical tape,
> Size of tape to be determined.
>
> Scoring:
> By Weight?
> First, Second and Third highest weighed cans...
>
> Thoughts? Ideas?
> I have probably mossed something, so Lets discuss and iron out some rules.
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