Subject:
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Re: Photographing Lego's? Go digital.
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Newsgroups:
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lugnet.publish
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Date:
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Mon, 26 Jun 2000 21:40:24 GMT
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Viewed:
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590 times
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In lugnet.publish, Marc Cook writes:
> In lugnet.publish, Matthew Miller writes:
> > M.A. Cook <marccook@mindspring.net> wrote: [snip]
> > Nice shots, btw.
> > Matthew Miller
>
> Thank you Matthew!
> Yes I used a 3 point light system. Basically a back light (a light angled to
> luminate the model from the rear -- this seems useless but it really helps the
> edges of a model stand out. Next the primary light (a direct light source
> pointed at the model - generally the bightest light). Finally a fill light
> source (basically at 45 to 90 degrees from the primary light). This light will
> fill in dark shadows -- or in some cases create them giving your model dept.
>
> Digital cameras work great in low light --- a tripod is a MUST to avoid
> the shot being blurry.
>
> - Marc
I have found that Mirrors work much 'cooler'. I have
three large(5") Makeup-Mirrors with magnify side and
regular. Plus a whole bag of small single side 2"
Mirrors on stands. Works great as you can place them
around the Model and even inside bigger ones to add
light Trans'Parts and Faces. Check this
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=7671
Not Post-editing that's the Shot, only Sun with mirrors.
or this one I used several mirrors to highlight the ship
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=7691
You can see the round edge of one of the reflected light
on front side.
Stay Cool
DaveG
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Message is in Reply To:
| | Re: Photographing Lego's? Go digital.
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| (...) Thank you Matthew! Yes I used a 3 point light system. Basically a back light (a light angled to luminate the model from the rear -- this seems useless but it really helps the edges of a model stand out. Next the primary light (a direct light (...) (24 years ago, 26-Jun-00, to lugnet.publish)
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