Subject:
|
Re: Spring Meeting and Moonbase Modules
|
Newsgroups:
|
lugnet.org.us.texlug
|
Date:
|
Wed, 22 Jan 2003 05:05:24 GMT
|
Viewed:
|
1689 times
|
| |
| |
In lugnet.org.us.texlug, William P. (Pat) Hough writes:
> > Hey Pat,
> > I'm all for figuring out a specific guideline on the monorails, but I
> > thought of some other ideas to consider.
> > One is: What height should we have the tracks at? The corridor doors are
> > elevated, so should we put the tracks elevated as well?
>
> Good call. How about the same height as the corridors, that is, eight bricks
> off the ground, but only if the track is "interacting" with the module in
> some way; for example, my super-module is going to be a combination of a
> monorail depot and a small starport. Otherwise, I say it doesn't matter TOO
> much since monorail tracks curve vertically as well as horizontally. But
> shall we say, eight bricks height when in combo with a module or connecting
> to someone else's monorail track?
>
> > Another idea that I was considering is to have the track come into the
> > module from a different angle than the corridors. I thought of having the
> > track end at the module, but extend out past the grouping of modules so that
> > the track didn't interfere with other people's modules! In other words, the
> > monorail system would be beside the group of modules joined together and
> > only intersect from the outside (somehow). Does that make sense?
>
> Most certainly; I agree.
>
> > So we
> > could set up monorail tracks on (possibly) separate tables, but have them
> > connect to the moonbase at a couple of individual modules, but they wouldn't
> > necessarily have to be built in and around other people's modules! I was
> > thinking it might get too cluttered and also hinder access and viewing of
> > other modules if we had too much monorail stuff going on around the modules.
> > I even thought that maybe a corner module might be a good idea and have the
> > track enter and leave all in that corner. The rest of the track could then
> > be built off of that without interfering with the moonbase as a whole.
>
> I'm kind of hesitant about separating the monorail from the module sections
> too much, because then it looks like two separate displays, but I agree they
> should not clutter modules or obstruct or hinder the asthetic of other
> people's modules. One thing I believe we might try is, in the case of other
> folks modules, have the track run UNDER the module (as you suggest below)
> instead of over whenever and whereever possible; with the universal height
> of eight bricks I do not see this as a real problem.
>
> > One nice thing about the monorail stuff is that you can have it end or pass
> > through a module. That option opens up a lot of possibilities as to how to
> > intersect the monorail to the moonbase setup. Also, we can have a elevated
> > section of track maybe passing over the moonbase at some point without
> > creating too much of a hinderance. In fact, it might be nice to have
> > monorails going from one end of the base to the other in some fashion rather
> > than have them concentrated on one side only.
>
> That's more towards what I had in mind, too. We should remember that the
> monorail should appear to serve some purpose other than just "hey that looks
> like a great place to stick a mass of monorail lines".
>
> > One more thought: We probably need to have an idea of what clearance to give
> > the monorail trains if we create an area that might have an overhang or
> > tunnel. I have one train that I built that is a little wider than the
> > normal monorail cars. I ran into the height problem with my regular train
> > once before. I would like to avoid it with the monorail this time.
> > Let me know what you come up with and I'm sure I can work with it. Keep in
> > mind that I would like to see at least two separate monorail systems (if
> > possible) so that we can have at least two trains running simultaniously
> > without crashing. haha
> > Tom
>
> Well, that's the real trick, isn't it? And it's going to cost you something
> extra: ten thousand, all in advance.
>
> Truly, though, I'll bear all this in mind as I build, and I'll try to leave
> plenty of height and turning room in the areas where I do put the track.
> Since I don't know the width of your widest car or the height of your
> tallest, I'll just go with at least 4 studs clearance on either side of the
> track (12 studs wide total clearance width) and at least eight bricks height
> clearance so they can run under as well as over modules when necessary.
>
> Currently, my plan is to have the basic structure built and photographed for
> web-posting by the end of January so you and the other TEXLUGgers can see
> it. That way I can spend February tweaking it and building a pinball
> machine. :-)
>
> TO ALL: Currently, it looks like my super-module is going to have three
> corridors and three 48x48 plates. The corridors are arranged in a "T"
> fashion. The two main corridors "--" and "--" are large corridors that span
> something like 30 studs; the other corridor " | " is not as long. To my
> limited knowledge, they conform to Project Moonbase standards. I can bring 5
> (five) extra 48x48s to the meeting; perhaps more.
>
> Pat
Hi Pat,
I've been trying to figure out this monorail stuff in conjuction with the
modules and here is something to consider on top of what we already talked
about. The ramp parts consist of two parts that take the monorail up (or
down) a set height. While you can be a little flexible with creating the up
down level, it won't allow us to get overly creative. It seems that the
ramp parts create a rise of about 9 bricks (my estimate). I'm wondering if
we might be better off to plan on having the monorails enter a module at 9
or 10 bricks high and/or at the lowest level the base will allow. If we
have the monorails at 8 bricks high (like the corridor) then it won't allow
us to bring the monorail down to base level to run underneath a module if we
wanted to. The drop of the ramps would be too much. What do you think
about this? If you have an example or solution, let me know. I'm still
trying to figure out what kind of module I want to build.
regards,
Tom
ps-if anyone else is working on a monorail system with their module, speak
up and help us out.
|
|
Message has 1 Reply: | | Re: Spring Meeting and Moonbase Modules
|
| (...) Hi Tom. You're right about the monorail. Actually we could get creative if the track curves didn't have such a large radius. As it is, however, what you are suggesting is precisely what I ended up doing with my super-module. Using the standard (...) (22 years ago, 23-Jan-03, to lugnet.org.us.texlug)
|
Message is in Reply To:
| | Re: Spring Meeting and Moonbase Modules
|
| (...) Good call. How about the same height as the corridors, that is, eight bricks off the ground, but only if the track is "interacting" with the module in some way; for example, my super-module is going to be a combination of a monorail depot and (...) (22 years ago, 18-Jan-03, to lugnet.org.us.texlug)
|
6 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|