Subject:
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Re: Spring Meeting and Moonbase Modules
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Newsgroups:
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lugnet.org.us.texlug
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Date:
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Sat, 18 Jan 2003 22:10:04 GMT
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Viewed:
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1460 times
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> Hey Pat,
> I'm all for figuring out a specific guideline on the monorails, but I
> thought of some other ideas to consider.
> One is: What height should we have the tracks at? The corridor doors are
> elevated, so should we put the tracks elevated as well?
Good call. How about the same height as the corridors, that is, eight bricks
off the ground, but only if the track is "interacting" with the module in
some way; for example, my super-module is going to be a combination of a
monorail depot and a small starport. Otherwise, I say it doesn't matter TOO
much since monorail tracks curve vertically as well as horizontally. But
shall we say, eight bricks height when in combo with a module or connecting
to someone else's monorail track?
> Another idea that I was considering is to have the track come into the
> module from a different angle than the corridors. I thought of having the
> track end at the module, but extend out past the grouping of modules so that
> the track didn't interfere with other people's modules! In other words, the
> monorail system would be beside the group of modules joined together and
> only intersect from the outside (somehow). Does that make sense?
Most certainly; I agree.
> So we
> could set up monorail tracks on (possibly) separate tables, but have them
> connect to the moonbase at a couple of individual modules, but they wouldn't
> necessarily have to be built in and around other people's modules! I was
> thinking it might get too cluttered and also hinder access and viewing of
> other modules if we had too much monorail stuff going on around the modules.
> I even thought that maybe a corner module might be a good idea and have the
> track enter and leave all in that corner. The rest of the track could then
> be built off of that without interfering with the moonbase as a whole.
I'm kind of hesitant about separating the monorail from the module sections
too much, because then it looks like two separate displays, but I agree they
should not clutter modules or obstruct or hinder the asthetic of other
people's modules. One thing I believe we might try is, in the case of other
folks modules, have the track run UNDER the module (as you suggest below)
instead of over whenever and whereever possible; with the universal height
of eight bricks I do not see this as a real problem.
> One nice thing about the monorail stuff is that you can have it end or pass
> through a module. That option opens up a lot of possibilities as to how to
> intersect the monorail to the moonbase setup. Also, we can have a elevated
> section of track maybe passing over the moonbase at some point without
> creating too much of a hinderance. In fact, it might be nice to have
> monorails going from one end of the base to the other in some fashion rather
> than have them concentrated on one side only.
That's more towards what I had in mind, too. We should remember that the
monorail should appear to serve some purpose other than just "hey that looks
like a great place to stick a mass of monorail lines".
> One more thought: We probably need to have an idea of what clearance to give
> the monorail trains if we create an area that might have an overhang or
> tunnel. I have one train that I built that is a little wider than the
> normal monorail cars. I ran into the height problem with my regular train
> once before. I would like to avoid it with the monorail this time.
> Let me know what you come up with and I'm sure I can work with it. Keep in
> mind that I would like to see at least two separate monorail systems (if
> possible) so that we can have at least two trains running simultaniously
> without crashing. haha
> Tom
Well, that's the real trick, isn't it? And it's going to cost you something
extra: ten thousand, all in advance.
Truly, though, I'll bear all this in mind as I build, and I'll try to leave
plenty of height and turning room in the areas where I do put the track.
Since I don't know the width of your widest car or the height of your
tallest, I'll just go with at least 4 studs clearance on either side of the
track (12 studs wide total clearance width) and at least eight bricks height
clearance so they can run under as well as over modules when necessary.
Currently, my plan is to have the basic structure built and photographed for
web-posting by the end of January so you and the other TEXLUGgers can see
it. That way I can spend February tweaking it and building a pinball
machine. :-)
TO ALL: Currently, it looks like my super-module is going to have three
corridors and three 48x48 plates. The corridors are arranged in a "T"
fashion. The two main corridors "--" and "--" are large corridors that span
something like 30 studs; the other corridor " | " is not as long. To my
limited knowledge, they conform to Project Moonbase standards. I can bring 5
(five) extra 48x48s to the meeting; perhaps more.
Pat
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Message has 1 Reply: | | Re: Spring Meeting and Moonbase Modules
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| (...) Hi Pat, I've been trying to figure out this monorail stuff in conjuction with the modules and here is something to consider on top of what we already talked about. The ramp parts consist of two parts that take the monorail up (or down) a set (...) (22 years ago, 22-Jan-03, to lugnet.org.us.texlug)
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Message is in Reply To:
| | Re: Spring Meeting and Moonbase Modules
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| (...) -snip- (...) Hey Pat, I'm all for figuring out a specific guideline on the monorails, but I thought of some other ideas to consider. One is: What height should we have the tracks at? The corridor doors are elevated, so should we put the tracks (...) (22 years ago, 17-Jan-03, to lugnet.org.us.texlug)
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