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 Organizations / United States / NELUG / 2814 (-10)
  Re: Delurk if you BrikWars
 
"Todd Lehman" <tsl@tsl.bu.edu> wrote in message news:HEEBpy.B7z@lugnet.com... (...) last (...) that) (...) play. (...) I live near Sacramento, CA. Not much happens here. So far I've only had one battle, and that was with my little brother. -- (...) (22 years ago, 5-May-03, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.glug, lugnet.org.us.nelug, lugnet.org.au, lugnet.general)
 
  Re: Delurk if you BrikWars
 
"Todd Lehman" <tsl@tsl.bu.edu> wrote in message news:HEEBpy.B7z@lugnet.com... (...) last (...) that) (...) play. (...) I live near Sacramento, CA. Not much happens here. So far I've only had one battle, and that was with my little brother. -- (...) (22 years ago, 5-May-03, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.glug, lugnet.org.us.nelug, lugnet.org.au, lugnet.general)
 
  Delurk if you BrikWars
 
I got to spend several hours on the road in California with Mike Rayhawk last weekend, for an informal interview of Mike about BrikWars. Except for the wind turbines and Mike refusing to pull over for me when nature called (which I *was* prepared to (...) (22 years ago, 5-May-03, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.glug, lugnet.org.us.nelug, lugnet.org.au, lugnet.general)
 
  Re: When the world was young - thoughts
 
Quoting Shaun Sullivan <shaun_sullivan@irco.com>: (...) We're busy Memorial Day weekend, and June 1st weekend is some NELUG event thingy, just to keep that in mind. (...) Hmm... Well, you should certainly spec out your troops pre-game, that's for (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) I could possibly do the 10th or 11th - though I'll have to get my army back for reworking. After that, I'm out of commission for the following two weekends, and won't be available again until the last weekend in May. I hope that I'd be able to (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) Actually, I kinda think it might be fun to try, personally-- you'd get free reign for creating the "magic items" (in this game), you'd get to control neutral troops (like the goblins, etc), and other game elements like the Sword of Agot, team (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) but that requires someone who knows the rules well enough, and is willing not to play. Unless we decide to go with the "What I Say Goes" rule, which basiclly picks someone (not always the same someone, I think) to resolve conflicts... So, (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) Shaun would've been cackling in triumph-- oh the sheer joy he would've had to see that happen to a fig dressed as a Ninja :) (...) Oh, my point was basically that if you lit the flame with 12d6 damage, the *rest* of the flame isn't at the same (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
"David Eaton" <deaton@intdata.com> wrote in message news:HE68oC.123n@lugnet.com... (...) Just for the record, that was my *fig's* masculinity that was compromised... (...) they (...) works, too: (...) (miniscule (...) story. Actually, the Dragon (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug)
 
  Re: Brikwars at OurCon 04
 
(...) I always appreciate other options, because they let me see things that I might have over looked. In the end I usually take all the feedback I get and modify the game to try and meet as many of them as possible. I agree that losing troops is a (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug, lugnet.gaming)


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