| | Re: When the world was young - thoughts
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(...) We considered this during construction. I was reminded of Neil's uber-cool mounted knight whose horse could run fast and cast portal, while the rider could cast crazy-powerful spells. So in order to avoid being accused of cheating, we made (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young - thoughts
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Quoting Joe Comeau <joecomeau@earthlink.net>: (...) Ya. (...) Ok - Do ballista get stupendous feats? 3 of them? :) (...) I said "a bit" faster :) Not a lot, but I certainly have more of an idea of what's going on, and might feel more comfortable (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young - thoughts
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Quoting Shaun Sullivan <shaun_sullivan@irco.com>: (...) Perfectly understanable - we didn't do it, but thought about it and decided against it - I seem to remember some story about a super crazy hero on a super crazy horse that both got decapitated (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young - thoughts
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"Jennifer L. Boger" <jenn@peeron.com> wrote in message news:HE5y1E.1qL6@lugnet.com... (...) happened (we (...) Just s quick FYI...I haev the write-up done, but I can't link the pics in until I get home tomorrow :( (...) NOTHING (...) items. Fine (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young - thoughts
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(...) All right, Just in case some of these baseless accusations are levelled at me :P ... None of my troops exceeded the 50 CP limit. The ones that might have seemed to surpass this only did so because I added in the cost of their horses (they were (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | When the world was young - thoughts
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Ok, I've had a couple of days to relax and try and figure out what happened (we got burninated) and I've got some thoughts: 1) REMATCH. When and where? I propose that we have a rematch where NOTHING is changed troop or scenery wise - but I guess (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: Brikwars at OurCon 04
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Actually, didn't Rayhawk run something small-scale and objective-oriented at BricksWest? It's probably on his site... I'd love to help, but I'm no good for a weekly match. I can brainstorm, though. I'm already seeing a squads of space troopers (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Re: Brikwars at OurCon 04
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I was actually sitting around yesterday trying to come up with a way to do a convention type Brikwars. I think I came up with a game that could be do able, but of course I'll need to test it first. So if anyone is up for doing a weekly/monthly (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
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| | Brikwars at OurCon 04
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Hi all! I know this is arguably early to be discussing it, but the organizers of OurCon have been pushing me to inspire/suggest/develop event ideas for their convention next year. One of the things I tossed at them was that I knew of some BrikWars (...) (22 years ago, 29-Apr-03, to lugnet.org.us.nelug, lugnet.events)
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| | Goblin Ambush
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Hi All, Here's a little playset I put together for a Brikwars game: (URL) latch mechanism is strong enough so that there is really no loose movement of the door whatsoever. I had great hopes of handing the rock over to someone else and having them (...) (22 years ago, 29-Apr-03, to lugnet.announce.moc, lugnet.castle, lugnet.org.us.nelug)
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