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 Organizations / United States / NELUG / 2734 (-10)
  Re: When the world was young...
 
"Jennifer L. Boger" <jenn@peeron.com> wrote in message news:1049991336.3e95...ron.com... (...) 250 (...) of (...) He (...) items (...) Okay, so they're independent of your team's SP...BUT we must have a limit on these things, since we don't want (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
Quoting David Eaton <deaton@intdata.com>: (...) I agree. It's not my troops fault he picked up something that cursed him forever and made some sp effectively ususable until his untimely death. He could have just as easily have picked up a goat. I (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Hmm. I kinda think if the SP's come out of your team's rations, people will be less likely to go scattering cool objects across the board. Plus, people would know in advance what *their* items did and would be less/more likely to pick them up (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Yep. (...) Also sounds good...I'm actually going to be creating that "something" with regards to the sword. I'll be sure to make it fair so that fore-knowledge is not and advantage (Jonathan doesn't even know what I have in mind for this at (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
So, Shaun will lose? Then, by association, Evil Wayne will lose. Evil Wayne cannot lose. Evil Wayne, who, apparently likes to talk in annoying 3rd person, will not simply stand aside and allow the forces of good-and-just to turn his team's troops (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
(...) Hmmmmm. I'd been thinking 1000 CP per player ... do we definitely want to avoid this? On average, this would still come to at most 100 troops, assuming you had all regular troopers. Throw in heroes, horses, catapults, ballistae, siege towers, (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: New Buildings
 
I think this is a possibility... I am considering redoing some of my buildings as well. I know that the 6 stud sidewalks are not as desirable as the 8 wide sidewalks on the old baseplates. That said if we redo some buildings we could build them back (...) (22 years ago, 10-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
So, just cuz I found myself wondering today... Game rules quickie summary (I think): Things we're decided on: ===...=== - Tek Level 2 (Medieval) - April 27th, 2003, Jonathan's place - Shaun & Wayne vs. Joe & Jonathan vs. Dave & Dan & Jenn - 1000 CP (...) (22 years ago, 9-Apr-03, to lugnet.org.us.nelug)
 
  Re: New Buildings
 
I have a question to throw out there and this seems like a good time to bring it up... For our layouts, do we want to switch over to the new road plates? I'm not sure how difficult it is to get the older ones at this point, but clearly over time, (...) (22 years ago, 9-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young...
 
"Hendo (John P. Henderson)" <hendo@valyance.com> wrote in message news:HD1C9t.1G85@lugnet.com... (...) (URL) love the arch over the entrance to the tower. A clever idea that begs to be copied ;-) (...) And rightly so, they sure do. Cheers, Twan. (22 years ago, 8-Apr-03, to lugnet.org.us.nelug)


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