| | Re: When the world was young...
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(...) Ack, it's a great idea, but I have a wonderful troop who needs a magical backpack and another that needs a magical cloak. I still love the idea, but taking away the magic items or abilities of the troops will make then a lot less interesting (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) The basic recipe was: Take 250 CP and cram it into one minifig, predominately in SP. Equip the necromancer with two spells (to save on the cost of SP): fireball raise/animate/control dead The basic strategy was: Hole up in some corner (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) <SNIP> (...) Oh man, you gave me an idea...what if *no* units inherently possed any magic and it is *always* derived from objects? We could scatter these objects which have various powers all over the place and depending on what you find/take, (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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(...) Is there some way of allowing the switching of items between troops without one warrior becoming to powerful. Maybe we limit the range of SP weapons or make long range SP powers only an ability of the minifig. Are there rules on what a Mage (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) Well, ok, a magic plate armor and sword aren't good examples, but let's just say a mega-powerful character doesn't need to worry much about where on the board he is. Consider Neil's necromancer. Ouch. (...) They actually already have AV for (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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Hey, if it's not a big deal, I'm fairly certain that I can actually make this game - but... I don't think I can assemble an army (or, at the very least, I might need some help) and you guys give me an inferiority complex when it comes to building (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) Word has it that Dave has been busy with a fine-tipped paintbrush. So far, all of his troops have plate armor, warp engines, and poisonous fangs. And wings. And, strangely, John Travolta chest hair. I've got photographs to prove it! :P We (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) ... can't let you guys have all the fun now ... Anyway, here's my thoughts: I like the 50 CP total limit per character ... that allowed for a ton of creativity, but prevented any trooper from being overly powerful. And it's a nice balance .. (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) I could work on a ruff layout if I had a list of things we wanted to include on the layout. I have a bunch of green, brown, and extra NELUG gray bricks that I can use for this event. Plus I can use some of the gorge sections. <snip> (...) So (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) I'll have to see what I can dig up... I've been sorting my basic bricks now that the Hoth base is down-- All the grey & white we could want. Tan, Green, & Brown are great for scenery, though... maybe if we get a 'basic' idea for a layout we (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) <SNIP> (...) Exactly...it's good to have, but you still are not invulnerable from flying cows and what not. (...) Woa...it's to bad they don't make any in green and brown, but we can easily add bits and pieces of earth and vegitation once the (...) (22 years ago, 3-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) Ahh, cool :) Yeah, that's more or less what I thought would be cool-- the sword is really helpful, but if you're restricted to running up to enemies and slashing them, it doesn't prevent you from being killed along the way or whatever. (...) (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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(...) Oh yes! The Sword of Agot will be there for the taking, but it shouldn't be the only thing to focus on...afterall, if you hack all of your opponents to bits, there really is not need for the Sword. AND, the Sword will *not* be so powerful that (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) That said, is there any plot going on here concerning this here sword? Or said '3-mile-high-castle'? Is the goal to capture the sword? Might the sword be guarded by some 3rd party? Perhaps capturing the sword is only useful insofar as it's a (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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<snip> (...) Can I be the relay race? (...) The table I have is 4' x 8' with one 4' side against the wall. There is also another table in the room that is 2' x 6' with one 6' side against the wall. I will be on vaction the two weeks prior to the (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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Dan and I should be able to make it. This sounds fab! I might even play! :) Jennifer (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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| | When the world was young...
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When the world was young, the Anasazi roamed the Earth. They were more than just a nomadic people, for they were part of the world itself. Where the Anasazi roamed, plants flourished, game was plentiful and the races of Earth thrived, as did peace (...) (22 years ago, 2-Apr-03, to lugnet.org.us.nelug)
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| | Working LEGO Clock Tower
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Inspired by the works of Leo Dorst and Eric Harshbarger, I set out to build a working clock mechanism in a form factor that could be displayed on a train layout. The result of this two-week effort is my LEGO Clock Tower, which made its debut on (...) (22 years ago, 1-Apr-03, to lugnet.announce.moc, lugnet.technic, lugnet.trains, lugnet.org.us.nelug) !!
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| | Re: Hear Ye, Hear Ye!
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The 27th is much better for me since it is the first weekend I have free. We can use my place again if you'd like. I probably won't have much if anything built for this. The table I have is 4'x8' if anyone wants to design something for it. Jonathan (...) (22 years ago, 25-Mar-03, to lugnet.org.us.nelug)
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| | Re: Hear Ye, Hear Ye!
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(...) Oi. Shuan, Shaun, Shaun. It looks like Sunday, the 27th would be best for me. It also allows for adequate building time of the hordes of others who want to play, but haven't posted yet. - Joe (22 years ago, 25-Mar-03, to lugnet.org.us.nelug)
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