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(...) My first reaction was to say "No he wouldn't!". Then I thought for a bit... the name Moria sprang to mind. Sure enough, running from a horde there. But only for the safety of the group and the ring. Just before the exit, he turns and stands (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: I can't hear you ........
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(...) heh... a river steamboat? nice old-fasioned houses... I like it! (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: I can't hear you ........
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(...) Well, it turns out that the current system for incorporating magic is somewhat broken (I guess Mike's not a god after all, seem that gods usually get it right on the first try. Unless you're talking the Greek/Roman Pantheon, I suppose. Or (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: I can't hear you ........
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(...) pieces. (...) That's an interesting idea, and they'd get some crossover as well between the two play systems. They already seem to have some appropriate minifig accessories, too ... the top hat, for example, would be everywhere. Horses and (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: I can't hear you ........
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Alrighty then, I got a question. Why do you guys exclude magic from your BrikWar games? Is it too powerful? I understand that the suppliments are broken (?) but I think someone said that you could construct magic from the basic rules (I haven't (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: I can't hear you ........
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(...) Umm. Why doesn't LEGO make an "Industrial Revolution" theme? It would be a great way to explore a time period they haven't done yet, and the theme's gimmick could be that each set came with a big machine built out of Technic-type pieces. Well. (...) (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | I can't hear you ........
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Way too quiet 'round here. Makes me antsy. And makes the days longer at work. Somebody needs to bring up a topic for discussion. Anybody? Anybody? -s (23 years ago, 26-Jul-01, to lugnet.org.us.nelug)
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| | Re: Steampunk Brikwars?
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(...) when (...) I figured everybody was sick of my long prattling posts about Brikwars, so I'd let someone else take the organizational reins for a while. So I inconspicuously nominated Eric as the go-to/organizer of the Steampunk game, and since I (...) (23 years ago, 25-Jul-01, to lugnet.org.us.nelug)
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| | Re: Steampunk Brikwars?
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(...) Gah! For the record, the Steampunk comic book is a little more "punk" and a little less "steam" than I personally had in mind. Although the scenery is pretty cool. I was just thinking of something more along the lines of Jules Verne fiction, (...) (23 years ago, 24-Jul-01, to lugnet.org.us.nelug)
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| | Re: Steampunk Brikwars?
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(...) I was planning on calling soon. I think we have plenty of "I'll be theres by now". (...) I have to confess that I am not a big "Steampunk" fan although if the date is far enough out I could try and through something together. I guess you (...) (23 years ago, 24-Jul-01, to lugnet.org.us.nelug)
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